decode: proto 304 · 2168 stat syncs · 342 zone events · 926 soldier mappings · 6.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| overlord0770 | 1703▲ +47 | 57 | 7 | 2 | 30 | 9 | 1.58 | 0 | 4636 |
| Mr2_91 | 1315▲ +30 | 56 | 3 | 5 | 17 | 11 | 0.79 | 0 | 4282 |
| iV37516 | 1179▲ +179 | 60 | 4 | 4 | 0 | 8 | 1.54 | 0 | 3650 |
| Arsmar | 1867▲ +21 | 70 | 6 | 0 | 11 | 0 | 23.33 | 0 | 3440 |
| Aleks64rus | 434▲ +10 | 59 | 4 | 1 | 0 | 3 | 3.11 | 0 | 3160 |
| Trexq1 | 496▼ -3 | 50 | 0 | 4 | 0 | 12 | 0.78 | 0 | 2620 |
| bykovskiymaks | 856▲ +37 | 45 | 2 | 0 | 21 | 3 | 2.81 | 0 | 2471 |
| FuGaSni4a_ | 884▼ -22 | 34 | 7 | 0 | 9 | 15 | 0.77 | 0 | 1741 |
| dark1960 | 419▼ -7 | 27 | 5 | 0 | 0 | 7 | 0.69 | 0 | 1096 |
| elibaus ✗ | 924▼ -14 | 7 | 1 | 0 | 18 | 8 | 0.32 | 0 | 578 |
| Heafta99641 (AI) | — | 5 | 0 | 0 | 0 | 5 | 0.21 | 0 | 154 |
| profestipperver (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CptNightingale@psn | 1427▲ +7 | 60 | 17 | 4 | 2 | 9 | 1.40 | 0 | 4599 |
| THCGUN | 955▲ +23 | 57 | 26 | 2 | 3 | 2 | 3.35 | 0 | 4247 |
| BoistonApero | 1196▼ -24 | 41 | 7 | 3 | 0 | 11 | 0.85 | 0 | 3283 |
| бордо | 402▲ +2 | 48 | 18 | 1 | 0 | 3 | 4.80 | 0 | 2910 |
| jasonMartine2008@psn | 1845▲ +1 | 53 | 15 | 3 | 6 | 14 | 0.90 | 0 | 2776 |
| Dante__43v@psn | 876▼ -124 | 38 | 3 | 2 | 2 | 6 | 0.93 | 0 | 2343 |
| golly83 | 604▼ -154 | 37 | 8 | 0 | 0 | 13 | 0.39 | 0 | 1510 |
| BONTEX56@live ✗ | 412▼ -29 | 16 | 6 | 1 | 1 | 6 | 0.55 | 0 | 1345 |
| Saetta80 | 770▼ -230 | 16 | 2 | 0 | 0 | 11 | 0.22 | 0 | 595 |
| flex71 | 770▼ -230 | 2 | 1 | 0 | 0 | 7 | 0.05 | 0 | 295 |
| Gaddyz63170 (AI) | — | 2 | 1 | 0 | 0 | 2 | 0.13 | 0 | 90 |
| willariovan233 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.10 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.