decode: proto 304 · 1940 stat syncs · 0 zone events · 698 soldier mappings · 6.12s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tenshi524896554 | 1146▼ -3 | 37 | 21 | 3 | 19 | 5 | 2.06 | 0 | 3990 |
| PEREGNOY | 1479▲ +5 | 52 | 27 | 0 | 7 | 4 | 2.08 | 0 | 3790 |
| KONEV_17 | 991▲ +9 | 65 | 1 | 3 | 8 | 4 | 2.17 | 0 | 3373 |
| MusasiboBenkei | 1785▲ +18 | 60 | 5 | 1 | 5 | 4 | 2.31 | 0 | 3149 |
| Kuzmi4 | 1490▲ +5 | 36 | 22 | 2 | 0 | 3 | 2.25 | 0 | 2470 |
| Mateos-_-FR | 768▼ -158 | 28 | 8 | 1 | 0 | 6 | 1.27 | 0 | 1930 |
| louanesilver | 630▼ -45 | 26 | 7 | 0 | 0 | 5 | 0.93 | 0 | 1425 |
| Soral88 | 400▼ -20 | 29 | 7 | 0 | 0 | 9 | 0.88 | 0 | 1410 |
| OBAMAMERAMAMA | 781▼ -173 | 24 | 6 | 0 | 0 | 6 | 1.09 | 0 | 930 |
| kumarsarthak2007 | 775▼ -226 | 21 | 1 | 0 | 0 | 8 | 0.70 | 0 | 690 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hristophorovaa | 469▲ +69 | 39 | 26 | 1 | 0 | 6 | 1.44 | 0 | 2840 |
| LEOPOLD-ZZZSPB ✗ | 1621▼ -7 | 28 | 21 | 0 | 14 | 4 | 1.12 | 0 | 2528 |
| nikiany | 951▲ +3 | 30 | 19 | 2 | 0 | 9 | 0.55 | 0 | 2376 |
| Godric_17 | 1719▲ +58 | 47 | 8 | 1 | 4 | 3 | 3.62 | 0 | 2043 |
| napletsigma | 400 | 22 | 8 | 3 | 0 | 11 | 0.61 | 0 | 1660 |
| alec_lephoque35 | 776▼ -3 | 25 | 16 | 1 | 0 | 10 | 0.71 | 0 | 1535 |
| CR7Mohammed1@psn | 697▼ -31 | 11 | 8 | 1 | 0 | 15 | 0.18 | 0 | 1165 |
| serious_matrix18@psn | 679▼ -5 | 18 | 11 | 0 | 2 | 5 | 0.60 | 0 | 1043 |
| Comradt | 448▼ -17 | 14 | 6 | 0 | 0 | 3 | 1.00 | 0 | 620 |
| roody-500j@psn ✗ | 784▼ -66 | 7 | 6 | 0 | 0 | 4 | 0.29 | 0 | 410 |
| theermants (AI) | — | 1 | 1 | 0 | 0 | 6 | 0.03 | 0 | 210 |
| angeligobooool (AI) | — | 4 | 1 | 0 | 0 | 4 | 0.19 | 0 | 150 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:45 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.