decode: proto 304 · 1775 stat syncs · 0 zone events · 659 soldier mappings · 7.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Almanac_ttv | — | 69 | 39 | 6 | 6 | 8 | 2.30 | 0 | 6305 |
| Centurion_I | — | 40 | 27 | 1 | 2 | 8 | 0.95 | 0 | 3003 |
| KAnuTAH_CTAKAH | — | 26 | 15 | 2 | 1 | 8 | 0.84 | 0 | 2684 |
| shimanovskiy27 | — | 39 | 33 | 0 | 2 | 10 | 0.85 | 0 | 2646 |
| L_i_z_k_a | — | 38 | 17 | 1 | 3 | 2 | 2.92 | 0 | 2513 |
| GefeSSt | — | 19 | 10 | 0 | 19 | 6 | 0.50 | 0 | 2429 |
| Kinsor | — | 18 | 2 | 2 | 0 | 2 | 1.64 | 0 | 1573 |
| Chrissi85793 | — | 19 | 10 | 0 | 0 | 8 | 0.56 | 0 | 1363 |
| kautso | — | 18 | 3 | 0 | 16 | 4 | 0.82 | 0 | 1060 |
| MnothatPeng (AI) | — | 6 | 1 | 0 | 6 | 8 | 0.16 | 0 | 589 |
| BLR_Kastus_KZK ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| theawsomeaustyn2 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PanzerfahrerAA | — | 45 | 22 | 3 | 5 | 6 | 1.41 | 0 | 3709 |
| Mr_Raw | — | 46 | 16 | 1 | 10 | 3 | 2.00 | 0 | 2826 |
| Crab_asacomba | — | 38 | 26 | 1 | 4 | 7 | 1.00 | 0 | 2811 |
| Weraida | — | 28 | 11 | 4 | 1 | 5 | 1.33 | 0 | 2560 |
| adamssssss123 | — | 29 | 11 | 1 | 0 | 6 | 0.85 | 0 | 1935 |
| Mnanok24 | — | 42 | 1 | 1 | 0 | 5 | 2.80 | 0 | 1870 |
| ULITK1P1DRIL | — | 18 | 10 | 1 | 3 | 5 | 0.86 | 0 | 1448 |
| LEFAUCHEUR#1 | — | 29 | 11 | 0 | 0 | 6 | 0.72 | 0 | 1280 |
| kamarovperaa ✗ | — | 17 | 12 | 0 | 0 | 2 | 1.42 | 0 | 955 |
| Leutnantstuermer ✗ | — | 5 | 3 | 0 | 0 | 3 | 0.28 | 0 | 260 |
| Pain36482 (AI) | — | 2 | 1 | 0 | 0 | 4 | 0.09 | 0 | 90 |
| Cool0ze (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 70 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:17 | sector_1 | USSR | 0 | |
| 5:03 | sector_1 | USSR | 0 | |
| 8:55 | sector_2 | USSR | 0 | |
| 9:47 | sector_2 | USSR | 0 | |
| 14:18 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.