decode: proto 304 · 1862 stat syncs · 460 zone events · 576 soldier mappings · 2.54s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cesko_ | — | 41 | 16 | 3 | 11 | 8 | 1.02 | 0 | 3545 |
| Emilien_delhaye@psn | — | 23 | 14 | 2 | 0 | 7 | 0.74 | 0 | 2095 |
| Pitt1platsch | — | 17 | 0 | 2 | 7 | 4 | 1.06 | 0 | 2080 |
| Bacon-Cola | — | 24 | 13 | 0 | 0 | 11 | 0.51 | 0 | 1495 |
| medved199001 | — | 25 | 13 | 0 | 0 | 8 | 0.62 | 0 | 1340 |
| MikyCZECH | — | 19 | 13 | 0 | 0 | 4 | 0.95 | 0 | 1180 |
| MOREMAN_TV | — | 18 | 8 | 0 | 14 | 6 | 0.45 | 0 | 1174 |
| M1G_M1G_MAN | — | 10 | 3 | 0 | 0 | 6 | 0.42 | 0 | 835 |
| Logik_08x@psn | — | 5 | 4 | 0 | 0 | 7 | 0.10 | 0 | 635 |
| BlackGot | — | 37 | 0 | 1 | 0 | 0 | 18.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| By_Diesel | — | 65 | 35 | 1 | 1 | 6 | 2.71 | 2 | 4545 |
| ProffiDef | — | 60 | 19 | 1 | 1 | 3 | 3.00 | 0 | 3471 |
| KezzaFozza | — | 41 | 16 | 0 | 0 | 5 | 1.11 | 2 | 2970 |
| HITMANTIM@live | — | 34 | 8 | 3 | 1 | 6 | 1.00 | 1 | 2949 |
| ArtelVyaz793 | — | 28 | 18 | 0 | 38 | 3 | 1.47 | 1 | 2865 |
| wasdenn21 | — | 24 | 15 | 0 | 6 | 4 | 1.33 | 1 | 1898 |
| Artix1221 | — | 8 | 6 | 0 | 0 | 4 | 0.36 | 3 | 1865 |
| Samilze | — | 23 | 5 | 0 | 2 | 5 | 1.10 | 2 | 1723 |
| NoSkill64685 | — | 12 | 2 | 0 | 12 | 4 | 0.60 | 3 | 1582 |
| kosiara445 | — | 14 | 3 | 0 | 0 | 1 | 3.50 | 1 | 1165 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:21 | sector_3 | Team 2 | 7 | ArtelVyaz793, KezzaFozza, wasdenn21, By_Diesel, NoSkill64685, Artix1221 |
| 8:09 | sector_4_b | Team 2 | 13 | HITMANTIM@live, KezzaFozza, Samilze, kosiara445, NoSkill64685, Artix1221 |
| 12:21 | sector_5 | Team 2 | 9 | Samilze, By_Diesel, NoSkill64685, Artix1221 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.