decode: proto 304 · 2148 stat syncs · 690 zone events · 843 soldier mappings · 5.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| francouscz | 1194▲ +75 | 56 | 47 | 0 | 26 | 12 | 1.08 | 0 | 4290 |
| sytaalan | 1364▲ +28 | 54 | 43 | 0 | 25 | 8 | 1.26 | 0 | 3974 |
| Shamor2011 | 1012▼ -4 | 23 | 14 | 0 | 19 | 11 | 0.39 | 1 | 2040 |
| reward745crazy@psn | 634▼ -2 | 28 | 17 | 0 | 0 | 10 | 0.67 | 1 | 1780 |
| wolotek#1 | 855▼ -9 | 30 | 13 | 1 | 0 | 9 | 0.51 | 0 | 1769 |
| Legi119@psn | 1099▼ -8 | 23 | 14 | 1 | 0 | 12 | 0.48 | 0 | 1760 |
| potvegy13 ✗ | 771▼ -79 | 14 | 13 | 0 | 7 | 5 | 0.50 | 0 | 1529 |
| indoor_vehicle96@psn | 524▼ -9 | 28 | 17 | 0 | 0 | 9 | 0.57 | 0 | 1446 |
| Trus81 | 400 | 14 | 12 | 1 | 1 | 10 | 0.31 | 0 | 1057 |
| Snupfe (AI) | — | 8 | 4 | 0 | 6 | 10 | 0.14 | 0 | 618 |
| apstringamptiv (AI) | — | 4 | 1 | 0 | 0 | 3 | 0.25 | 0 | 225 |
| KALIBR_23 ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.43 | 0 | 200 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kud_kit94 | 1254▲ +30 | 87 | 27 | 0 | 54 | 6 | 2.64 | 0 | 5049 |
| alexanderkustrin@psn | 402▲ +2 | 64 | 17 | 4 | 0 | 1 | 16.00 | 0 | 4589 |
| damage01 | 1470▲ +11 | 57 | 12 | 2 | 14 | 5 | 1.84 | 0 | 3629 |
| SkepticalShooter | 1502▲ +2 | 56 | 41 | 0 | 15 | 3 | 2.33 | 0 | 3326 |
| Senza_Rankore@psn | 797▲ +9 | 65 | 30 | 2 | 0 | 11 | 0.94 | 0 | 3290 |
| xX-Janc-Xx45@psn | 917▲ +5 | 59 | 24 | 3 | 0 | 3 | 5.90 | 0 | 3285 |
| Ramon__2 | 824▼ -128 | 32 | 4 | 3 | 0 | 3 | 2.29 | 0 | 2335 |
| Pashek06 | 1554▼ -14 | 39 | 22 | 0 | 15 | 6 | 0.95 | 0 | 2176 |
| Generalc55@live | 400 | 34 | 1 | 2 | 0 | 6 | 0.89 | 0 | 1490 |
| KILLTOMANCAST (AI) | — | 8 | 5 | 0 | 18 | 5 | 0.30 | 0 | 1064 |
| arseniyhorv ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:31 | sector_1_a | Axis | 3 | reward745crazy@psn, Shamor2011 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.