decode: proto 304 · 1948 stat syncs · 480 zone events · 784 soldier mappings · 3.97s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Marcello_1972 | 1338▲ +14 | 32 | 16 | 10 | 24 | 6 | 1.19 | 0 | 7121 |
| Dimas0909#1 | 774▲ +11 | 55 | 32 | 1 | 14 | 10 | 0.96 | 0 | 3473 |
| EugeneResistor | 1009▲ +18 | 25 | 7 | 2 | 19 | 9 | 0.48 | 0 | 2685 |
| Monei1402@live | 1477▼ -6 | 32 | 22 | 0 | 5 | 13 | 0.41 | 0 | 2597 |
| Совкофил | 828▼ -16 | 11 | 7 | 4 | 1 | 7 | 0.46 | 0 | 2416 |
| FafleCashCat | 1215▼ -6 | 35 | 30 | 0 | 6 | 13 | 0.49 | 0 | 2308 |
| DJJOK | 1057▼ -8 | 31 | 4 | 2 | 5 | 9 | 0.61 | 0 | 1604 |
| Валериевич | 400 | 9 | 1 | 0 | 17 | 7 | 0.15 | 0 | 822 |
| vac84660 (AI) | — | 7 | 4 | 0 | 8 | 4 | 0.32 | 0 | 704 |
| rb1go3up3w (AI) | — | 8 | 6 | 0 | 0 | 4 | 0.38 | 0 | 500 |
| vladyslav_doroni ✗ | 400▲ +133 | 4 | 4 | 1 | 0 | 2 | 0.33 | 0 | 486 |
| lfxybr23 ✗ | 577▼ -29 | 1 | 1 | 0 | 0 | 5 | 0.06 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| martinex2_0 | 1570▲ +20 | 48 | 14 | 1 | 48 | 5 | 1.71 | 0 | 4716 |
| Ale_fromberss | 1148▲ +148 | 54 | 9 | 3 | 0 | 3 | 3.86 | 0 | 3660 |
| xcom#4 | 1056▲ +49 | 57 | 4 | 2 | 0 | 4 | 3.80 | 0 | 3390 |
| L4FRITE44 | 633▲ +24 | 24 | 5 | 5 | 0 | 4 | 1.60 | 0 | 3130 |
| begbales | 898▲ +105 | 67 | 15 | 1 | 22 | 8 | 1.43 | 0 | 3017 |
| FRANTIC37@psn | 663▲ +13 | 39 | 10 | 1 | 1 | 2 | 5.57 | 0 | 2314 |
| Jaro7PL | 1072▼ -8 | 42 | 6 | 0 | 0 | 5 | 1.24 | 0 | 1635 |
| TemaZ4 | 931▼ -8 | 32 | 10 | 0 | 0 | 4 | 1.45 | 0 | 1550 |
| Levitcki | 934▼ -37 | 21 | 14 | 0 | 0 | 2 | 1.17 | 0 | 1170 |
| Nathiola | 984▼ -30 | 101 | 0 | 3 | 0 | 0 | 1.94 | 0 | 0 |
| Reichtagss@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.