decode: proto 304 · 3208 stat syncs · 756 zone events · 1154 soldier mappings · 16.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stounsyyy | 1836▲ +24 | 87 | 55 | 1 | 52 | 10 | 1.45 | 2 | 8267 |
| Ablhm4 | 1330▲ +30 | 65 | 18 | 5 | 37 | 11 | 1.23 | 0 | 5658 |
| mum_21354@psn | 759▲ +4 | 67 | 46 | 0 | 0 | 14 | 0.91 | 1 | 4555 |
| LitvaSpriter | 1227▲ +227 | 83 | 24 | 0 | 28 | 11 | 1.12 | 2 | 4529 |
| mianra2018 | 898▼ -102 | 46 | 22 | 0 | 0 | 15 | 0.75 | 1 | 2952 |
| zasranchik_999 | 1564▼ -7 | 47 | 15 | 0 | 0 | 13 | 0.89 | 1 | 2596 |
| Aamoonis@psn | 631▼ -15 | 44 | 16 | 0 | 0 | 12 | 0.64 | 0 | 2055 |
| _barbidur_ | 1414▼ -2 | 42 | 11 | 1 | 0 | 9 | 1.02 | 0 | 2015 |
| BetterSign6405@live | 400 | 23 | 8 | 0 | 0 | 12 | 0.43 | 1 | 1795 |
| guil_menard | 400 | 28 | 4 | 1 | 0 | 7 | 0.97 | 0 | 1620 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| richi_9740 | 2340▲ +18 | 78 | 22 | 17 | 20 | 10 | 1.81 | 0 | 9184 |
| popi5437 | 1694▲ +1 | 71 | 4 | 8 | 18 | 11 | 1.54 | 0 | 6017 |
| MarshalVinca | 1998▲ +9 | 104 | 26 | 1 | 34 | 11 | 1.28 | 0 | 5606 |
| la_r | 400 | 31 | 5 | 4 | 43 | 8 | 0.91 | 0 | 4024 |
| Ratziprinz | 1025▲ +42 | 86 | 16 | 0 | 0 | 9 | 1.43 | 0 | 3956 |
| GACKER | 990▼ -19 | 53 | 18 | 0 | 5 | 11 | 1.00 | 0 | 2594 |
| Akash_Kuru@psn | 761▼ -72 | 28 | 7 | 2 | 15 | 10 | 0.44 | 0 | 2494 |
| Fanda-CR@psn | 514▼ -34 | 43 | 16 | 1 | 0 | 15 | 0.54 | 0 | 2485 |
| Elias1533#1 | 528▼ -84 | 43 | 6 | 0 | 0 | 12 | 0.90 | 0 | 1560 |
| alexeev92game | 400▼ -13 | 18 | 6 | 0 | 0 | 9 | 0.56 | 0 | 900 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:30 | sector_1_b | Axis | 11 | mum_21354@psn, zasranchik_999 |
| 14:10 | sector_2_b | Axis | 7 | mianra2018, LitvaSpriter, stounsyyy |
| 16:42 | sector_3_b | Axis | 10 | BetterSign6405@live, LitvaSpriter, stounsyyy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.