decode: proto 304 · 2103 stat syncs · 350 zone events · 872 soldier mappings · 4.3s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blackcike | 1309▲ +189 | 74 | 4 | 3 | 0 | 6 | 2.96 | 0 | 4848 |
| RuWTz | 1157▲ +76 | 74 | 26 | 2 | 9 | 5 | 2.31 | 0 | 4600 |
| Kai_BrunnenG | 1967▲ +21 | 96 | 8 | 1 | 15 | 7 | 1.81 | 0 | 4417 |
| Shalun18838 | 417▲ +17 | 39 | 17 | 0 | 0 | 6 | 1.26 | 0 | 1940 |
| niveKisnoob1234 | 774▲ +27 | 37 | 4 | 0 | 0 | 5 | 1.54 | 0 | 1375 |
| judgus | 721▼ -0 | 9 | 2 | 0 | 29 | 6 | 0.25 | 0 | 1366 |
| Algerian_Soldier | 468▼ -2 | 16 | 7 | 0 | 1 | 3 | 1.00 | 0 | 850 |
| Goryniych_1 | 587▼ -3 | 12 | 0 | 1 | 0 | 2 | 1.09 | 0 | 635 |
| SPYSTCTIA10 (AI) | — | 7 | 2 | 0 | 0 | 6 | 0.19 | 0 | 294 |
| molodoi2400 ✗ | — | 8 | 0 | 0 | 0 | 1 | 1.14 | 0 | 240 |
| yzw06601 | 758▲ +31 | 148 | 0 | 3 | 0 | 0 | 2.85 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wolff95 | 1632▼ -28 | 48 | 28 | 2 | 0 | 9 | 0.76 | 0 | 2900 |
| MR_Gentleman_ | 1535▼ -11 | 59 | 27 | 0 | 0 | 10 | 0.80 | 0 | 2830 |
| danta55 | 1213▼ -20 | 42 | 25 | 1 | 0 | 8 | 0.93 | 0 | 2330 |
| MaraLunar ✗ | 803▼ -173 | 40 | 6 | 1 | 9 | 3 | 2.00 | 0 | 1944 |
| vanselovmike | 821▼ -17 | 26 | 12 | 0 | 32 | 12 | 0.59 | 0 | 1940 |
| mark420#1 | 634▼ -54 | 34 | 4 | 1 | 12 | 8 | 0.83 | 0 | 1771 |
| JackBosshhh@live | 724▼ -157 | 24 | 14 | 0 | 1 | 12 | 0.32 | 0 | 1269 |
| -Hektor- | 756▼ -244 | 21 | 6 | 1 | 3 | 7 | 0.60 | 0 | 1162 |
| AndreaE464 ✗ | — | 11 | 5 | 0 | 15 | 2 | 0.92 | 0 | 1034 |
| Sir_Pal ✗ | 1203▼ -20 | 2 | 1 | 2 | 0 | 1 | 1.00 | 0 | 990 |
| Gerboote18724 (AI) | — | 5 | 1 | 0 | 0 | 9 | 0.10 | 0 | 230 |
| Zerollo851200 (AI) | — | 4 | 3 | 0 | 0 | 7 | 0.11 | 0 | 210 |
| Predel (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.11 | 0 | 120 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.