decode: proto 304 · 2276 stat syncs · 492 zone events · 838 soldier mappings · 4.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 中国人民志愿军三十八军万岁 | 1397▲ +19 | 66 | 43 | 2 | 11 | 9 | 1.47 | 1 | 6133 |
| aigrefin | 1692▲ +48 | 53 | 23 | 2 | 19 | 8 | 1.15 | 0 | 3526 |
| JC2402 | 1582▲ +57 | 50 | 16 | 1 | 0 | 6 | 1.47 | 0 | 2798 |
| SweptPants1027@live | 838▲ +23 | 44 | 28 | 0 | 0 | 10 | 1.13 | 0 | 2392 |
| teodor54732 | 938▼ -17 | 36 | 20 | 0 | 0 | 10 | 0.67 | 0 | 1921 |
| Crab_asacomba | 990▼ -7 | 32 | 13 | 0 | 0 | 16 | 0.55 | 0 | 1730 |
| ranyick@psn | 973▼ -40 | 23 | 10 | 0 | 10 | 9 | 0.55 | 0 | 1419 |
| SeanMontoya950@live | 661▼ -64 | 13 | 2 | 0 | 0 | 12 | 0.24 | 1 | 1286 |
| littlemanwallen@live | 737▼ -61 | 15 | 6 | 1 | 11 | 11 | 0.34 | 0 | 1184 |
| VinylicButton69@live | 540▼ -14 | 16 | 8 | 1 | 0 | 6 | 0.84 | 0 | 1175 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThisIsRae | 1218▲ +9 | 37 | 10 | 9 | 16 | 5 | 1.76 | 0 | 5322 |
| Hygualanga | 1676▲ +9 | 65 | 9 | 7 | 27 | 6 | 1.71 | 0 | 4673 |
| Weleswolf | 1689▲ +11 | 74 | 10 | 3 | 15 | 8 | 1.72 | 0 | 4649 |
| aaendoq | 1514▼ -0 | 16 | 6 | 3 | 90 | 4 | 0.80 | 0 | 4018 |
| Master_HIT | 1371▲ +52 | 63 | 3 | 3 | 12 | 2 | 5.25 | 0 | 2988 |
| _DlerDC_ | 1518▲ +6 | 59 | 11 | 0 | 1 | 14 | 0.98 | 0 | 2569 |
| leg_ok | 443▼ -3 | 43 | 14 | 0 | 0 | 10 | 0.77 | 0 | 2050 |
| beast_beast21 | 1354▼ -10 | 40 | 7 | 0 | 0 | 6 | 1.21 | 0 | 1860 |
| KaYali_Syria@psn | 400 | 18 | 10 | 0 | 0 | 11 | 0.40 | 0 | 940 |
| dodokk103 ✗ | 400▼ -204 | 15 | 1 | 0 | 0 | 6 | 0.60 | 0 | 825 |
| admiral494speedy@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| MINEKSimre (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:23 | sector_1_c | Axis | 4 | 中国人民志愿军三十八军万岁, SeanMontoya950@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.