decode: proto 304 · 2205 stat syncs · 750 zone events · 861 soldier mappings · 5.64s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| datel3 | 1329▲ +23 | 45 | 29 | 4 | 47 | 8 | 1.61 | 0 | 5163 |
| ozerdem | 1310▲ +21 | 44 | 26 | 3 | 0 | 13 | 0.67 | 1 | 3716 |
| LELUPOLIISI@psn | 1648▲ +29 | 44 | 24 | 2 | 1 | 10 | 0.70 | 0 | 2935 |
| kilekon34453647@psn | 997▲ +22 | 32 | 15 | 0 | 14 | 11 | 0.59 | 1 | 2884 |
| McHatsch ✗ | 564▼ -0 | 20 | 11 | 3 | 12 | 7 | 0.65 | 0 | 2040 |
| Murzagarei | 400 | 28 | 19 | 1 | 0 | 9 | 0.58 | 0 | 1710 |
| cyfts333 | 951▲ +1 | 26 | 13 | 1 | 3 | 7 | 0.62 | 0 | 1512 |
| Vladi161rus@psn | 644▼ -1 | 24 | 20 | 0 | 0 | 15 | 0.30 | 0 | 1467 |
| untidy-postage9@psn | 450▼ -0 | 21 | 9 | 0 | 0 | 6 | 0.55 | 0 | 1125 |
| vladyslav_doroni ✗ | — | 7 | 4 | 0 | 0 | 1 | 2.33 | 0 | 420 |
| Cupyan (AI) | — | 2 | 0 | 0 | 2 | 2 | 0.17 | 0 | 134 |
| yk4e9uw9xt3 (AI) | — | 7 | 0 | 0 | 0 | 0 | 0.13 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ComplexAmoeba | 1633▲ +0 | 92 | 14 | 7 | 2 | 6 | 2.97 | 0 | 5935 |
| HubertusT123 | 1196▼ -32 | 35 | 3 | 8 | 0 | 4 | 1.94 | 0 | 5136 |
| Xadver2 | 1671▲ +0 | 87 | 32 | 1 | 23 | 4 | 3.22 | 0 | 4514 |
| BlackAdler_STR | 1572▼ -7 | 58 | 4 | 4 | 0 | 4 | 2.23 | 0 | 3115 |
| K_E_E_F_ | 1122▼ -32 | 65 | 15 | 1 | 10 | 5 | 2.10 | 0 | 3094 |
| ddino84 | 979▼ -12 | 61 | 27 | 0 | 0 | 8 | 1.22 | 0 | 2910 |
| mihichot | 1742▼ -6 | 48 | 23 | 0 | 29 | 7 | 1.30 | 0 | 2825 |
| Pinhead123 | 1935▼ -21 | 40 | 5 | 2 | 11 | 6 | 1.25 | 0 | 2591 |
| andy120000 | 578▼ -162 | 27 | 14 | 0 | 11 | 9 | 0.50 | 0 | 1784 |
| Schläfriger | 844▼ -126 | 1 | 0 | 0 | 0 | 0 | 0.33 | 0 | 40 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:24 | sector_1_b | Axis | 5 | kilekon34453647@psn, ozerdem |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.