decode: proto 304 · 3067 stat syncs · 760 zone events · 1117 soldier mappings · 15.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dimdim34 | — | 119 | 13 | 14 | 7 | 8 | 2.90 | 0 | 8810 |
| Putin_the_Great | — | 119 | 18 | 6 | 19 | 6 | 3.61 | 0 | 7184 |
| General_Mongo | — | 54 | 14 | 5 | 16 | 4 | 2.45 | 0 | 4714 |
| КрасноКрысый | — | 89 | 27 | 0 | 5 | 14 | 1.29 | 0 | 4190 |
| Sergreg13 | — | 70 | 20 | 2 | 9 | 4 | 2.41 | 0 | 3786 |
| JeanClaudeBohdan | — | 29 | 14 | 1 | 48 | 14 | 0.41 | 0 | 2897 |
| Srilay | — | 37 | 7 | 0 | 0 | 10 | 0.74 | 0 | 1760 |
| ivanneciporuk0 | — | 39 | 10 | 0 | 0 | 10 | 0.66 | 0 | 1680 |
| medved199001 | — | 30 | 14 | 0 | 0 | 11 | 0.54 | 0 | 1420 |
| Condenao1974@psn | — | 14 | 2 | 0 | 4 | 9 | 0.27 | 0 | 768 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tu_Tu_Ru | — | 93 | 52 | 6 | 8 | 12 | 1.43 | 2 | 7015 |
| 需要步坦协同dd我 | — | 69 | 34 | 2 | 2 | 7 | 1.92 | 1 | 4829 |
| Spectral99 | — | 46 | 28 | 0 | 44 | 9 | 1.44 | 2 | 4725 |
| Karl_uwe167 | — | 44 | 20 | 1 | 27 | 15 | 0.52 | 1 | 3785 |
| MafiaUa | — | 62 | 32 | 2 | 6 | 3 | 5.64 | 0 | 3636 |
| vanselovmike | — | 36 | 18 | 1 | 18 | 16 | 0.69 | 1 | 3044 |
| IDKJustAHuman_69 | — | 38 | 10 | 0 | 25 | 12 | 0.72 | 0 | 2855 |
| Chromatic#6 | — | 28 | 14 | 1 | 7 | 15 | 0.31 | 1 | 2754 |
| CleverJet23@live | — | 34 | 15 | 1 | 1 | 14 | 0.43 | 1 | 2569 |
| galati96 ✗ | — | 18 | 14 | 0 | 0 | 14 | 0.20 | 1 | 1585 |
| orconeNemin (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:33 | sector_1_a | USSR | 4 | CleverJet23@live, Karl_uwe167, Spectral99 |
| 9:05 | sector_2_b | USSR | 12 | galati96, Chromatic#6, Spectral99, vanselovmike, Tu_Tu_Ru |
| 17:46 | sector_3_b | USSR | 4 | 需要步坦协同dd我, Tu_Tu_Ru |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.