decode: proto 304 · 2114 stat syncs · 0 zone events · 817 soldier mappings · 3.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sutkumpi1127@psn | 1375▲ +15 | 62 | 24 | 1 | 35 | 9 | 1.24 | 0 | 4385 |
| Alebianca2010@psn | 764▲ +5 | 78 | 43 | 3 | 0 | 9 | 1.34 | 0 | 4210 |
| ptibilou@psn | 598▼ -5 | 58 | 34 | 0 | 0 | 4 | 4.46 | 0 | 3400 |
| Reznikuvpes@psn | 993▼ -19 | 46 | 19 | 1 | 0 | 0 | 46.00 | 0 | 2885 |
| Normusch (AI) | — | 35 | 25 | 0 | 10 | 7 | 0.92 | 0 | 2292 |
| Ladyni (AI) | — | 23 | 19 | 0 | 16 | 8 | 0.50 | 0 | 2160 |
| rondissi210250 (AI) | — | 19 | 15 | 0 | 6 | 7 | 0.44 | 0 | 1318 |
| air00 (AI) | — | 16 | 9 | 0 | 6 | 7 | 0.39 | 0 | 1094 |
| HotMongyan (AI) | — | 23 | 9 | 0 | 0 | 6 | 0.70 | 0 | 1030 |
| PitzerGuy59758 (AI) | — | 10 | 8 | 0 | 8 | 9 | 0.20 | 0 | 934 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Agent_Kit8@psn | 808▲ +3 | 93 | 81 | 0 | 9 | 10 | 1.82 | 0 | 6368 |
| LongBoyjenkn@live | 1442▲ +1 | 89 | 40 | 1 | 0 | 5 | 4.24 | 0 | 6067 |
| Deki_brate@psn | 905▼ -56 | 74 | 53 | 0 | 0 | 1 | 14.80 | 0 | 4934 |
| GodK200 (AI) | — | 20 | 17 | 0 | 24 | 10 | 0.39 | 0 | 2601 |
| dpy91qwm56 (AI) | — | 8 | 6 | 0 | 16 | 6 | 0.24 | 0 | 1929 |
| eeein03 (AI) | — | 21 | 15 | 0 | 6 | 9 | 0.45 | 0 | 1759 |
| Kabsha238 (AI) | — | 18 | 12 | 0 | 2 | 8 | 0.38 | 0 | 1521 |
| MenusDadlo (AI) | — | 12 | 7 | 0 | 12 | 6 | 0.33 | 0 | 1336 |
| UnderQuen9 (AI) | — | 20 | 16 | 0 | 0 | 9 | 0.40 | 0 | 1223 |
| bestaever651 (AI) | — | 8 | 7 | 0 | 0 | 7 | 0.22 | 0 | 862 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:50 | sector_1_a | Axis | 0 | |
| 6:43 | sector_1_a | Axis | 0 | |
| 11:12 | sector_2_a | Axis | 0 | |
| 19:04 | sector_3_a | Axis | 0 | |
| 19:10 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.