decode: proto 304 · 2337 stat syncs · 474 zone events · 790 soldier mappings · 4.71s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Comet92220 | 1996▲ +5 | 82 | 17 | 1 | 20 | 9 | 1.46 | 0 | 4684 |
| SirStripes | 1005▼ -7 | 26 | 8 | 8 | 2 | 4 | 2.17 | 0 | 4633 |
| buyah94 | 1910▼ -3 | 85 | 9 | 0 | 49 | 5 | 2.93 | 0 | 4602 |
| X-RIP_LUIS@psn | 1664▼ -0 | 84 | 1 | 5 | 1 | 6 | 2.71 | 0 | 4234 |
| killerkilo42069@psn | 793▼ -97 | 24 | 17 | 0 | 17 | 6 | 0.83 | 0 | 2524 |
| MoAdel74 ✗ | 883▼ -106 | 12 | 1 | 5 | 0 | 3 | 1.33 | 0 | 2210 |
| AZDrew111 | 1579▼ -27 | 32 | 10 | 3 | 12 | 7 | 0.73 | 0 | 2195 |
| cafeyruinas | 722▼ -7 | 37 | 5 | 2 | 36 | 3 | 1.85 | 0 | 2041 |
| da_bomb22 | 1391▼ -52 | 35 | 1 | 0 | 0 | 8 | 1.25 | 0 | 1535 |
| Shannon#1 | 1326▼ -36 | 29 | 6 | 0 | 0 | 7 | 0.88 | 0 | 1130 |
| LiSCZ (AI) | — | 6 | 2 | 0 | 0 | 1 | 0.67 | 0 | 274 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tinitus | 1932▲ +41 | 76 | 28 | 0 | 25 | 8 | 1.62 | 1 | 4984 |
| Gaming_chester | 706▲ +273 | 41 | 19 | 3 | 5 | 12 | 0.59 | 1 | 3168 |
| REX_BELLI | 748▲ +11 | 25 | 16 | 2 | 0 | 8 | 0.68 | 2 | 3040 |
| sloh152 | 1320▲ +211 | 37 | 17 | 0 | 13 | 7 | 1.16 | 1 | 2846 |
| -STΛRfighter- | 1910▲ +9 | 38 | 8 | 1 | 22 | 10 | 0.59 | 0 | 2786 |
| Nullet ✗ | 865▼ -2 | 22 | 14 | 2 | 7 | 6 | 0.69 | 2 | 2555 |
| kirillgabeev | 941▼ -32 | 16 | 3 | 2 | 0 | 12 | 0.33 | 0 | 1631 |
| Graham_Cracker20 | 1100▼ -2 | 12 | 3 | 1 | 5 | 5 | 0.55 | 0 | 1041 |
| Hartler3000@live | 400 | 14 | 3 | 0 | 4 | 9 | 0.36 | 0 | 999 |
| gi0b8891@live | 408▼ -2 | 7 | 2 | 0 | 2 | 7 | 0.16 | 0 | 413 |
| BlueDoctor (AI) | — | 7 | 3 | 0 | 0 | 5 | 0.28 | 0 | 405 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:18 | sector_1 | Western Allies | 6 | Tinitus, Gaming_chester, Nullet, REX_BELLI |
| 9:31 | sector_2 | Western Allies | 3 | Nullet, sloh152, REX_BELLI |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.