decode: proto 304 · 1669 stat syncs · 328 zone events · 692 soldier mappings · 4.0s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| USSR_DensUrala | 1652▲ +5 | 78 | 12 | 0 | 15 | 7 | 1.53 | 0 | 3395 |
| USSR_JohnDоbryak | 1548▲ +2 | 82 | 8 | 0 | 3 | 3 | 3.28 | 0 | 3134 |
| hahahaha82304 | 446▼ -2 | 48 | 3 | 2 | 37 | 4 | 1.60 | 0 | 2520 |
| USSR_Marat | 1812▼ -5 | 26 | 2 | 1 | 4 | 6 | 0.57 | 0 | 2437 |
| Гипс | 1263▼ -12 | 27 | 0 | 4 | 0 | 5 | 1.29 | 0 | 2070 |
| Antvn | 858▲ +3 | 21 | 5 | 0 | 15 | 4 | 0.95 | 0 | 2054 |
| USSR_IMAJORI | 1537▼ -2 | 36 | 0 | 3 | 3 | 2 | 2.40 | 0 | 1822 |
| BayVeba ✗ | 1886▼ -24 | 6 | 0 | 2 | 0 | 4 | 0.40 | 0 | 1205 |
| UnusedShip19305@live | 400 | 18 | 0 | 1 | 0 | 1 | 3.00 | 0 | 1190 |
| DaniilKryvosheya | 1371▼ -26 | 30 | 2 | 0 | 0 | 1 | 6.00 | 0 | 1170 |
| sziada1214 (AI) | — | 1 | 1 | 0 | 0 | 4 | 0.04 | 0 | 68 |
| qwerty#167 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eliasschilder7 | 1284▲ +24 | 64 | 28 | 9 | 0 | 6 | 2.56 | 0 | 6036 |
| JASIUDASIU | 866▲ +46 | 39 | 1 | 1 | 3 | 10 | 0.83 | 0 | 1799 |
| leonflieger510 | 1709▼ -3 | 32 | 4 | 1 | 0 | 13 | 0.70 | 0 | 1535 |
| ARBSS | 1500▲ +20 | 23 | 8 | 0 | 12 | 7 | 0.64 | 0 | 1380 |
| Spock_Sisko | 510▲ +1 | 8 | 3 | 2 | 6 | 5 | 0.35 | 0 | 1278 |
| JohnnyTheCreepy | 400 | 21 | 11 | 0 | 0 | 8 | 0.66 | 0 | 1208 |
| Waffen-SS7 | 1054▲ +3 | 18 | 3 | 0 | 12 | 10 | 0.28 | 0 | 1081 |
| mentorgamer45acp@psn | 1085▼ -0 | 20 | 0 | 1 | 5 | 5 | 0.59 | 0 | 965 |
| MichelNL | 400 | 9 | 0 | 0 | 8 | 4 | 0.53 | 0 | 372 |
| KaiserDrangui | 631▼ -20 | 8 | 1 | 0 | 0 | 12 | 0.13 | 0 | 360 |
| SugrengRahayu ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.