decode: proto 304 · 2516 stat syncs · 0 zone events · 941 soldier mappings · 5.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| soldier_forest | 1780▲ +55 | 156 | 40 | 0 | 1 | 5 | 7.09 | 0 | 6074 |
| pomoschnik#1 | 1292▲ +214 | 109 | 37 | 4 | 0 | 7 | 3.63 | 0 | 5890 |
| Sana55mort | 630▲ +27 | 83 | 48 | 1 | 17 | 7 | 1.80 | 0 | 4422 |
| Cherryri96588 (AI) | — | 34 | 9 | 0 | 14 | 8 | 0.76 | 0 | 1876 |
| GarrySnoopy (AI) | — | 31 | 18 | 0 | 6 | 6 | 0.91 | 0 | 1734 |
| fariangpro (AI) | — | 16 | 5 | 0 | 24 | 7 | 0.43 | 0 | 1704 |
| ibrahimtuarek | 433 | 46 | 0 | 0 | 0 | 6 | 2.00 | 0 | 1535 |
| itzzZZZHBUCK (AI) | — | 22 | 12 | 0 | 4 | 7 | 0.55 | 0 | 1502 |
| PonityBiro (AI) | — | 28 | 15 | 0 | 4 | 4 | 1.40 | 0 | 1494 |
| hookitymanbo (AI) | — | 14 | 10 | 0 | 6 | 8 | 0.33 | 0 | 1130 |
| Mich1891 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| TheShin86231 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ivanchikov_maksi | 1508▲ +0 | 74 | 53 | 2 | 35 | 8 | 2.47 | 0 | 5713 |
| faylx | 1372▼ -36 | 61 | 43 | 2 | 0 | 8 | 1.69 | 0 | 4158 |
| starmanning (AI) | — | 37 | 27 | 0 | 18 | 11 | 0.62 | 0 | 3694 |
| paejimast (AI) | — | 24 | 21 | 0 | 22 | 9 | 0.49 | 0 | 2787 |
| Bear (AI) | — | 19 | 16 | 0 | 20 | 11 | 0.34 | 0 | 2194 |
| barjaktar84s@psn | 463▼ -58 | 31 | 25 | 0 | 0 | 11 | 0.54 | 0 | 2105 |
| perm17139 (AI) | — | 31 | 20 | 0 | 0 | 12 | 0.50 | 0 | 1795 |
| ByHa26251 (AI) | — | 21 | 17 | 0 | 0 | 14 | 0.28 | 0 | 1743 |
| cocoficiac6 (AI) | — | 18 | 13 | 0 | 0 | 12 | 0.27 | 0 | 1563 |
| lolzay (AI) | — | 21 | 10 | 0 | 0 | 11 | 0.36 | 0 | 1305 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:39 | sector_1_a | Axis | 0 | |
| 7:52 | sector_1_a | Axis | 0 | |
| 11:12 | sector_2_a | Axis | 0 | |
| 14:17 | sector_2_a | Axis | 0 | |
| 21:00 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.