decode: proto 304 · 1789 stat syncs · 496 zone events · 726 soldier mappings · 5.15s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LukazerasX@live | 1093▲ +63 | 47 | 34 | 1 | 0 | 6 | 2.24 | 0 | 3255 |
| Jpvs107@live | 664▼ -18 | 34 | 21 | 0 | 0 | 8 | 0.89 | 0 | 1715 |
| TovarishchLogan ✗ | 722▼ -128 | 30 | 16 | 0 | 0 | 5 | 1.50 | 0 | 1685 |
| cajado_regulado@psn ✗ | 828▼ -52 | 30 | 17 | 0 | 0 | 8 | 1.00 | 0 | 1640 |
| DJKay5655@live | 876▼ -124 | 27 | 11 | 0 | 0 | 10 | 0.46 | 0 | 1295 |
| Lemoncookie5814@live | 916▼ -62 | 24 | 10 | 0 | 0 | 11 | 0.51 | 0 | 1125 |
| Volaito_mmm@psn | 953▼ -10 | 18 | 8 | 1 | 8 | 10 | 0.34 | 0 | 1104 |
| autos_gomoso12@psn | 400 | 16 | 5 | 0 | 0 | 9 | 0.50 | 0 | 765 |
| Gheppi9893@live ✗ | — | 8 | 5 | 0 | 0 | 1 | 1.14 | 0 | 430 |
| ShadowMan (AI) | — | 7 | 0 | 0 | 0 | 3 | 0.37 | 0 | 280 |
| CHILEWolf3 (AI) | — | 6 | 1 | 0 | 0 | 10 | 0.11 | 0 | 254 |
| elpuliton (AI) | — | 2 | 0 | 0 | 0 | 8 | 0.05 | 0 | 84 |
| danielVeng (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.10 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| John_Enlisted_44 | 1128▲ +128 | 100 | 5 | 1 | 40 | 3 | 5.56 | 0 | 5143 |
| Horsetaco420@live | 1103▲ +103 | 46 | 2 | 4 | 0 | 1 | 5.75 | 0 | 2920 |
| mybigcroque69 | 1126▲ +126 | 60 | 3 | 0 | 21 | 4 | 2.50 | 0 | 2849 |
| JEFFREYEPSTEIN#1 | 1124▲ +124 | 52 | 7 | 2 | 0 | 3 | 3.71 | 0 | 2146 |
| zxcvf_ghyt54@psn | 400 | 36 | 2 | 0 | 0 | 8 | 0.82 | 0 | 1515 |
| XSW_MAYED@psn | 400 | 25 | 6 | 1 | 0 | 9 | 0.56 | 0 | 1435 |
| Glh1612@live | 400 | 27 | 8 | 0 | 0 | 4 | 0.93 | 0 | 1220 |
| Ariessolder | 678▼ -27 | 24 | 2 | 0 | 0 | 4 | 1.85 | 0 | 915 |
| stunt80110@psn | 488▼ -14 | 17 | 3 | 0 | 0 | 3 | 1.42 | 0 | 710 |
| WRYLb | 990▼ -40 | 34 | 0 | 1 | 0 | 0 | 0.64 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.