ShellAP I ap_i
Shell mass0.1 kg
Armor penetrationno figure
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.53
Bullet typeap_i
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Max distance (m)3,000
Normalization presetdefault
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefaultExt
Spall preset (kinetic)ap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.08, 500m: 2.83, 1000m: 17.89, 1500m: 68.44
Time of flight by range (s)100m: 0.13, 500m: 0.83, 1000m: 2.23, 1500m: 4.63
Velocity by range (m/s)100m: 719.07, 500m: 469.55, 1000m: 276.06, 1500m: 163.78
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
ShellFRAG I frag_i
Shell mass0.09 kg
Armor penetrationno figure
Blast damage21
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.53
Bullet typefrag_i
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.15
DeMarre speed exponent1.43
Fuse threshold (mm)0.1
Explosive mass (kg)0.01
Explosive typetnt
Fragmentation cone (°)45
Fragment share0.3
Real fragmentsTrue
Fragment segments3
Fuse delay distance (m)0.04
Max distance (m)4,000
Normalization presetdefault
Ricochet presetdefaultExt
Spall preset (kinetic)ap
Fragmentation cone (°)45
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.08, 500m: 2.9, 1000m: 18.9, 1500m: 75.24
Time of flight by range (s)100m: 0.13, 500m: 0.84, 1000m: 2.31, 1500m: 4.89
Velocity by range (m/s)100m: 714.85, 500m: 455.97, 1000m: 260.4, 1500m: 150.47
Blast: explosive radius (m)0.01
Blast: inner radius (m)0.03
Blast: outer radius (m)0.04
Blast: penetration (mm)2.01
Blast: sourcemodel
Blast: TNT equivalent (kg)0.01
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
ShellAP I ap_i
Shell mass0.1 kg
Armor penetrationno figure
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.53
Bullet typeap_i
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Max distance (m)3,000
Normalization presetdefault
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefaultExt
Spall preset (kinetic)ap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.07, 500m: 2.28, 1000m: 14.4, 1500m: 55.07
Time of flight by range (s)100m: 0.12, 500m: 0.74, 1000m: 2, 1500m: 4.15
Velocity by range (m/s)100m: 801.72, 500m: 523.42, 1000m: 307.59, 1500m: 181.85
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11