decode: proto 304 · 1688 stat syncs · 600 zone events · 697 soldier mappings · 3.46s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SmArburgeddon92@live | 807▼ -34 | 29 | 25 | 1 | 0 | 7 | 0.69 | 0 | 1965 |
| JTRENT123@live | 921▼ -79 | 27 | 24 | 0 | 0 | 4 | 1.80 | 0 | 1870 |
| Gamerinlal (AI) | — | 25 | 21 | 0 | 6 | 11 | 0.41 | 0 | 1864 |
| HexternCrab@live | 670▼ -40 | 27 | 25 | 0 | 0 | 7 | 0.93 | 0 | 1815 |
| MagnaMatteo@live | 400 | 23 | 20 | 0 | 12 | 6 | 0.85 | 0 | 1668 |
| MAXTERBOY1@live | 763▼ -68 | 24 | 16 | 0 | 0 | 11 | 0.39 | 0 | 1300 |
| kaewandy (AI) | — | 18 | 14 | 1 | 0 | 10 | 0.33 | 0 | 1195 |
| Doniak (AI) | — | 14 | 13 | 0 | 0 | 11 | 0.25 | 0 | 1120 |
| Penengund30839 (AI) | — | 12 | 12 | 1 | 0 | 11 | 0.20 | 0 | 1055 |
| NULLNEXUSxyt@live | 400 | 7 | 6 | 0 | 0 | 9 | 0.20 | 0 | 545 |
| DEADHAPPYTDG@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tuderio002 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Thain1000@live | 563▲ +58 | 97 | 19 | 7 | 0 | 2 | 12.12 | 0 | 5983 |
| weknousuk@live | 1406▲ +5 | 50 | 13 | 0 | 75 | 2 | 6.25 | 0 | 4218 |
| BielBeach@live | 1437▲ +48 | 84 | 16 | 0 | 14 | 4 | 3.82 | 0 | 4101 |
| Krizis4187@live | 666▲ +25 | 67 | 28 | 0 | 0 | 3 | 3.72 | 0 | 3150 |
| Feltruff (AI) | — | 41 | 8 | 0 | 0 | 6 | 1.28 | 0 | 1694 |
| JamesB1988@live | 400 | 27 | 12 | 0 | 0 | 3 | 1.80 | 0 | 1290 |
| Giller84001 (AI) | — | 24 | 11 | 0 | 0 | 5 | 0.86 | 0 | 1244 |
| whitemep (AI) | — | 14 | 7 | 1 | 0 | 5 | 0.47 | 0 | 1034 |
| 3wudk9tno (AI) | — | 16 | 14 | 0 | 0 | 4 | 0.73 | 0 | 1000 |
| mornis (AI) | — | 20 | 5 | 0 | 0 | 4 | 1.00 | 0 | 840 |
| gamingoitfande (AI) | — | 4 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| KaMon5 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.