decode: proto 304 · 2901 stat syncs · 0 zone events · 1041 soldier mappings · 6.97s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| moreman221 | 1679▲ +123 | 96 | 36 | 5 | 89 | 13 | 1.78 | 0 | 9233 |
| Lvm1a | 554▲ +11 | 64 | 38 | 0 | 0 | 15 | 0.81 | 0 | 4955 |
| ZZZkam1kadzeZZZ | 1052▲ +14 | 57 | 44 | 2 | 0 | 14 | 1.24 | 0 | 4765 |
| DerMayster | 770▲ +85 | 58 | 30 | 0 | 4 | 7 | 1.71 | 0 | 3144 |
| SEVYNISOVELI@live | 400 | 20 | 11 | 0 | 39 | 13 | 0.50 | 0 | 2833 |
| yvng_japo@psn | 1036▲ +36 | 44 | 23 | 1 | 0 | 11 | 0.72 | 0 | 2755 |
| dolgovd158 | 996▼ -60 | 40 | 21 | 0 | 0 | 15 | 0.48 | 0 | 2448 |
| monologos | 418▼ -2 | 41 | 17 | 0 | 0 | 7 | 1.41 | 0 | 1981 |
| narezko | 683▼ -18 | 39 | 11 | 1 | 0 | 5 | 1.77 | 0 | 1925 |
| Big_Juicy_Anal | 897▼ -26 | 32 | 10 | 0 | 0 | 10 | 0.80 | 0 | 1573 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThisIsRae | 1272▲ +9 | 42 | 27 | 9 | 9 | 6 | 1.05 | 0 | 6480 |
| Digoo | 1218▲ +10 | 81 | 42 | 1 | 28 | 10 | 1.93 | 0 | 4950 |
| Omi-hunter | 838▲ +21 | 79 | 32 | 3 | 0 | 10 | 1.13 | 0 | 4570 |
| Makomann | 663▲ +5 | 68 | 8 | 5 | 0 | 4 | 2.62 | 0 | 4010 |
| F4U3 | 1327▼ -88 | 35 | 27 | 0 | 39 | 11 | 0.50 | 0 | 3490 |
| SerbHanger | 1012▼ -7 | 59 | 26 | 0 | 20 | 11 | 0.87 | 0 | 3093 |
| anchorhead1995@psn | 552▼ -14 | 36 | 11 | 0 | 44 | 7 | 0.80 | 0 | 3058 |
| DKAsciid | 1420▼ -24 | 38 | 22 | 1 | 0 | 9 | 0.90 | 0 | 2205 |
| Badger95477 | 815▼ -185 | 24 | 8 | 0 | 0 | 7 | 0.92 | 0 | 1050 |
| ofleyay100 (AI) | — | 14 | 7 | 0 | 0 | 12 | 0.22 | 0 | 783 |
| Tome3e ✗ | — | 5 | 1 | 0 | 0 | 1 | 1.25 | 0 | 180 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:57 | sector_1 | USSR | 0 | |
| 9:03 | sector_1 | USSR | 0 | |
| 12:12 | sector_2 | USSR | 0 | |
| 14:56 | sector_2 | USSR | 0 | |
| 27:16 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.