decode: proto 304 · 1430 stat syncs · 0 zone events · 521 soldier mappings · 5.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ELXALOS | 910▲ +6 | 13 | 8 | 5 | 0 | 4 | 0.62 | 0 | 2780 |
| Evmar138 | 1860▲ +49 | 43 | 30 | 0 | 12 | 4 | 1.54 | 0 | 2639 |
| N2O4503 | 1046▲ +20 | 27 | 16 | 2 | 3 | 6 | 0.96 | 0 | 2459 |
| Refader_fd_ ✗ | 569▼ -3 | 38 | 11 | 3 | 2 | 4 | 1.73 | 0 | 2325 |
| maloi38_sr | 1556▲ +50 | 23 | 5 | 0 | 17 | 2 | 1.53 | 0 | 1408 |
| МiG777 | 812▲ +25 | 18 | 7 | 0 | 7 | 5 | 0.49 | 0 | 926 |
| sWIZZy | 973▼ -2 | 14 | 1 | 0 | 5 | 6 | 0.42 | 0 | 660 |
| Cpljones | 400 | 9 | 5 | 0 | 0 | 6 | 0.21 | 0 | 460 |
| MrSecuroServ@psn ✗ | 811▼ -18 | 6 | 4 | 0 | 0 | 6 | 0.22 | 0 | 355 |
| edinvoast (AI) | — | 3 | 2 | 0 | 0 | 1 | 0.50 | 0 | 170 |
| shuo1173 | 572▲ +64 | 9 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Boi1009 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| McFry3000#1 | 1947▲ +4 | 32 | 13 | 6 | 22 | 3 | 2.00 | 0 | 5174 |
| JacKaL1903 | 1438▲ +2 | 76 | 41 | 0 | 0 | 2 | 4.00 | 0 | 4060 |
| CaptainRex#26 | 1358▼ -1 | 30 | 21 | 2 | 9 | 4 | 1.88 | 0 | 2675 |
| BV64 | 1140▲ +3 | 26 | 14 | 2 | 19 | 5 | 1.13 | 0 | 2362 |
| Vandenberg82 | 1273▼ -20 | 14 | 5 | 3 | 0 | 7 | 0.47 | 0 | 2045 |
| gera-terminator | 414▼ -12 | 18 | 8 | 1 | 0 | 5 | 0.64 | 0 | 1795 |
| HAMDOUCH_2007@psn | 980▼ -65 | 10 | 6 | 0 | 4 | 3 | 0.42 | 0 | 1792 |
| ThePhinx | 869▼ -11 | 24 | 8 | 0 | 0 | 0 | 24.00 | 0 | 1470 |
| Hunkoapro@live | 456▼ -10 | 24 | 7 | 0 | 4 | 4 | 0.92 | 0 | 1100 |
| Taiiiiioooo | 872▼ -68 | 14 | 9 | 0 | 0 | 3 | 0.54 | 0 | 941 |
| grzechdaszek ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.25 | 0 | 30 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:39 | sector_1 | Axis | 0 | |
| 7:56 | sector_2 | Axis | 0 | |
| 8:33 | sector_2 | Axis | 0 | |
| 10:40 | sector_3 | Axis | 0 | |
| 11:13 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.