decode: proto 304 · 1020 stat syncs · 0 zone events · 410 soldier mappings · 4.26s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BigOrc#1 | 2040▲ +0 | 66 | 35 | 0 | 8 | 2 | 4.40 | 0 | 4528 |
| Ncude (AI) | — | 17 | 8 | 0 | 10 | 3 | 1.06 | 0 | 1787 |
| scorebarato (AI) | — | 20 | 8 | 0 | 10 | 4 | 0.87 | 0 | 1519 |
| sinhun00 (AI) | — | 14 | 11 | 0 | 0 | 2 | 1.40 | 0 | 1465 |
| Tokeche (AI) | — | 14 | 8 | 0 | 0 | 3 | 0.74 | 0 | 1343 |
| 24БР | 1525▼ -6 | 20 | 7 | 0 | 0 | 1 | 4.00 | 0 | 1260 |
| AnglesKein (AI) | — | 13 | 7 | 0 | 2 | 3 | 0.87 | 0 | 1099 |
| bammochand (AI) | — | 17 | 9 | 0 | 0 | 3 | 1.06 | 0 | 1093 |
| Chookronki (AI) | — | 20 | 6 | 0 | 0 | 2 | 1.43 | 0 | 953 |
| OverMan (AI) | — | 9 | 3 | 1 | 0 | 3 | 0.69 | 0 | 610 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Messjat (AI) | — | 18 | 13 | 0 | 0 | 4 | 0.78 | 0 | 960 |
| Krills (AI) | — | 11 | 3 | 0 | 8 | 4 | 0.52 | 0 | 854 |
| serdunobellie (AI) | — | 12 | 4 | 1 | 0 | 3 | 0.67 | 0 | 820 |
| wrighty3110 (AI) | — | 13 | 9 | 0 | 0 | 3 | 0.65 | 0 | 770 |
| AttaryMccol (AI) | — | 20 | 5 | 0 | 0 | 4 | 0.95 | 0 | 764 |
| wang10101 (AI) | — | 21 | 2 | 0 | 0 | 4 | 0.91 | 0 | 740 |
| totobabo311 (AI) | — | 12 | 5 | 0 | 6 | 5 | 0.39 | 0 | 728 |
| Anecanacon (AI) | — | 8 | 5 | 1 | 0 | 5 | 0.32 | 0 | 584 |
| Berint12235 (AI) | — | 10 | 4 | 0 | 0 | 5 | 0.31 | 0 | 460 |
| iuvaoe-Y | 610▲ +1 | 7 | 5 | 0 | 0 | 0 | 7.00 | 0 | 375 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:24 | sector_1 | USSR | 0 | |
| 5:26 | sector_2 | USSR | 0 | |
| 8:03 | sector_2 | USSR | 0 | |
| 11:02 | sector_3 | USSR | 0 | |
| 11:12 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.