decode: proto 304 · 2714 stat syncs · 0 zone events · 1035 soldier mappings · 5.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NO_EXPLODE | 1204▲ +12 | 89 | 18 | 6 | 3 | 5 | 5.24 | 0 | 6911 |
| Pistolerosa | 437▲ +20 | 78 | 23 | 8 | 0 | 9 | 1.86 | 0 | 6390 |
| Rackshaam | 403▼ -6 | 21 | 2 | 7 | 6 | 9 | 0.64 | 0 | 5399 |
| CyGuyTheXboxGuy@live | 1206▲ +44 | 71 | 13 | 1 | 18 | 9 | 1.37 | 0 | 4875 |
| JABoy_ | 1166▲ +9 | 58 | 9 | 4 | 9 | 6 | 1.61 | 0 | 3850 |
| BombaMaRCo | 1669▲ +12 | 64 | 19 | 2 | 0 | 6 | 1.56 | 0 | 3485 |
| almoco_levado@psn | 960▲ +23 | 33 | 24 | 0 | 49 | 14 | 0.40 | 0 | 2795 |
| XBpM | 1578▲ +18 | 44 | 3 | 1 | 43 | 7 | 2.75 | 0 | 2247 |
| Warrlorkiller66@live | 690▼ -23 | 40 | 8 | 2 | 2 | 9 | 0.80 | 0 | 1928 |
| xhang2001 (AI) | — | 14 | 9 | 0 | 0 | 14 | 0.19 | 0 | 770 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ClancyERROR404 | 1588▲ +32 | 85 | 45 | 4 | 12 | 14 | 1.13 | 0 | 8645 |
| _61884138 | 1545▼ -7 | 62 | 21 | 7 | 0 | 5 | 2.38 | 0 | 6880 |
| 229Face_Blade_ | 1546▲ +12 | 47 | 18 | 6 | 25 | 14 | 0.87 | 0 | 6033 |
| Pekolm | 990▲ +5 | 69 | 50 | 6 | 12 | 14 | 1.08 | 0 | 5507 |
| eekhoornje | 1376▲ +34 | 63 | 34 | 0 | 5 | 10 | 1.11 | 0 | 3810 |
| legendsml2 | 955▼ -53 | 59 | 21 | 1 | 0 | 11 | 0.98 | 0 | 2725 |
| IngoScheurich@live | 400▼ -6 | 20 | 7 | 0 | 8 | 14 | 0.26 | 0 | 1555 |
| RESENITE1@psn | 400 | 7 | 2 | 1 | 5 | 3 | 0.35 | 0 | 1180 |
| Aneres80 | 400▼ -7 | 12 | 3 | 1 | 9 | 9 | 0.25 | 0 | 986 |
| kobayahi_verval@psn | 400 | 13 | 8 | 0 | 0 | 7 | 0.31 | 0 | 680 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:03 | sector_1 | Axis | 0 | |
| 6:43 | sector_1 | Axis | 0 | |
| 9:19 | sector_2 | Axis | 0 | |
| 18:35 | sector_2 | Axis | 0 | |
| 25:31 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.