decode: proto 304 · 2181 stat syncs · 820 zone events · 898 soldier mappings · 4.22s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheMighty_40oz@psn | 401▲ +1 | 136 | 30 | 1 | 3 | 4 | 6.18 | 0 | 7850 |
| DemonPrince505@live | 1407▼ -9 | 77 | 43 | 0 | 27 | 7 | 1.83 | 0 | 4992 |
| Multik8468@live | 749▲ +12 | 95 | 20 | 4 | 0 | 10 | 1.44 | 0 | 4500 |
| Creampi-Senpai@psn | 1324▼ -4 | 76 | 14 | 0 | 0 | 6 | 2.30 | 0 | 3480 |
| papery_flour2@psn | 546▼ -13 | 35 | 6 | 3 | 0 | 0 | 35.00 | 0 | 2850 |
| ISPRO (AI) | — | 23 | 7 | 0 | 28 | 6 | 0.79 | 0 | 2072 |
| Gluely (AI) | — | 24 | 12 | 0 | 2 | 8 | 0.49 | 0 | 1496 |
| Phiernev (AI) | — | 20 | 15 | 0 | 0 | 6 | 0.54 | 0 | 1098 |
| LonelyNooblip (AI) | — | 14 | 7 | 0 | 0 | 7 | 0.39 | 0 | 748 |
| Soum (AI) | — | 14 | 6 | 0 | 0 | 6 | 0.39 | 0 | 748 |
| ylt24ff5h (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rhee57@live | 1529▲ +14 | 111 | 54 | 1 | 17 | 13 | 1.52 | 1 | 6539 |
| Nubohiro13@psn | 542▲ +3 | 84 | 62 | 2 | 0 | 8 | 2.05 | 0 | 5761 |
| minhminik2 (AI) | — | 20 | 13 | 0 | 36 | 14 | 0.26 | 0 | 2343 |
| CimerAlex (AI) | — | 27 | 20 | 1 | 0 | 11 | 0.46 | 0 | 1930 |
| gamingwing204 (AI) | — | 30 | 18 | 0 | 0 | 13 | 0.44 | 1 | 1850 |
| Giller84001 (AI) | — | 23 | 12 | 0 | 0 | 12 | 0.35 | 0 | 1285 |
| lopelice (AI) | — | 17 | 10 | 1 | 0 | 12 | 0.28 | 0 | 1006 |
| TeamPT_NoDDy@psn ✗ | 400▲ +150 | 17 | 13 | 0 | 0 | 9 | 0.52 | 0 | 955 |
| zfh0y39chron (AI) | — | 10 | 8 | 0 | 0 | 3 | 0.43 | 0 | 805 |
| FontaineTrain4@live | 400 | 7 | 4 | 0 | 0 | 1 | 1.40 | 0 | 385 |
| TAPPROKIYSZ (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 4 |
| Tigen74181 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:29 | sector_1 | USSR | 2 | Rhee57@live, gamingwing204 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.