decode: proto 304 · 1998 stat syncs · 0 zone events · 767 soldier mappings · 2.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sithlordliam12@psn | 444▲ +34 | 91 | 49 | 0 | 23 | 7 | 1.82 | 0 | 5132 |
| DanielCesar81@psn | 452▲ +52 | 102 | 27 | 1 | 9 | 3 | 4.43 | 0 | 4328 |
| exbcmqhj1o (AI) | — | 35 | 17 | 0 | 30 | 4 | 1.46 | 0 | 2794 |
| StormKing52728 (AI) | — | 27 | 15 | 0 | 18 | 6 | 0.73 | 0 | 2638 |
| Boyz (AI) | — | 33 | 12 | 1 | 0 | 2 | 2.54 | 0 | 2385 |
| croez94969 (AI) | — | 37 | 19 | 0 | 0 | 5 | 1.28 | 0 | 1764 |
| ImPup (AI) | — | 27 | 13 | 0 | 2 | 6 | 0.82 | 0 | 1514 |
| ReddyMilk (AI) | — | 24 | 14 | 0 | 0 | 5 | 0.89 | 0 | 1420 |
| HotMongyan (AI) | — | 20 | 16 | 0 | 4 | 4 | 1.00 | 0 | 1200 |
| Her33086 (AI) | — | 21 | 4 | 0 | 0 | 4 | 0.81 | 0 | 870 |
| sjs3gjtj1 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KingoDooley@psn | 549▼ -6 | 34 | 22 | 0 | 38 | 2 | 2.62 | 0 | 3123 |
| JourMewtai (AI) | — | 22 | 15 | 0 | 36 | 7 | 0.63 | 0 | 2594 |
| Tazillares (AI) | — | 29 | 19 | 1 | 6 | 9 | 0.57 | 0 | 2324 |
| famedan (AI) | — | 41 | 32 | 0 | 0 | 12 | 0.58 | 0 | 2300 |
| TERE11299 (AI) | — | 31 | 27 | 0 | 0 | 9 | 0.57 | 0 | 1958 |
| pirefiesten (AI) | — | 26 | 19 | 0 | 0 | 9 | 0.52 | 0 | 1890 |
| Macuana (AI) | — | 29 | 12 | 1 | 0 | 5 | 1.07 | 0 | 1617 |
| PoyeteRobie (AI) | — | 14 | 12 | 0 | 10 | 11 | 0.23 | 0 | 1494 |
| dragonpiche (AI) | — | 29 | 17 | 0 | 0 | 8 | 0.66 | 0 | 1490 |
| munch729@psn | 427▼ -72 | 19 | 14 | 0 | 0 | 3 | 1.46 | 0 | 1080 |
| ananovano (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:01 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.