decode: proto 304 · 1546 stat syncs · 554 zone events · 580 soldier mappings · 2.47s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NinjaNinjA | 1782▲ +12 | 111 | 3 | 1 | 20 | 0 | 13.88 | 0 | 4624 |
| Hmida_JR | 400 | 56 | 22 | 0 | 9 | 4 | 2.43 | 1 | 3569 |
| leoston96089 (AI) | — | 23 | 11 | 1 | 0 | 3 | 1.53 | 1 | 1975 |
| Xiamann46 (AI) | — | 29 | 14 | 0 | 6 | 4 | 1.53 | 0 | 1904 |
| Patroff94196 (AI) | — | 25 | 11 | 0 | 0 | 3 | 1.39 | 1 | 1835 |
| Toker62296 (AI) | — | 31 | 7 | 0 | 0 | 4 | 1.19 | 0 | 1694 |
| nedevilis (AI) | — | 22 | 10 | 0 | 14 | 5 | 0.88 | 0 | 1574 |
| asalan107 (AI) | — | 18 | 6 | 0 | 0 | 3 | 1.12 | 0 | 1570 |
| Pizzy78167 (AI) | — | 18 | 4 | 0 | 0 | 2 | 1.29 | 0 | 1180 |
| 31067 (AI) | — | 14 | 8 | 0 | 0 | 4 | 0.74 | 0 | 1100 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zolikabakia | 901▼ -99 | 51 | 12 | 1 | 1 | 2 | 4.64 | 0 | 2559 |
| ChroniwidH98930 (AI) | — | 13 | 8 | 0 | 8 | 7 | 0.36 | 1 | 1244 |
| Isassinstastian (AI) | — | 11 | 6 | 0 | 8 | 7 | 0.26 | 0 | 1154 |
| Relicar (AI) | — | 13 | 3 | 0 | 6 | 7 | 0.35 | 1 | 1134 |
| VIAKERE (AI) | — | 20 | 11 | 0 | 2 | 6 | 0.54 | 0 | 1084 |
| ArBOY65917 (AI) | — | 18 | 4 | 0 | 0 | 6 | 0.47 | 1 | 1000 |
| Golly2122 (AI) | — | 17 | 8 | 0 | 0 | 7 | 0.44 | 1 | 975 |
| Divito07 (AI) | — | 12 | 9 | 0 | 4 | 7 | 0.31 | 0 | 834 |
| DestrixtoC16217 (AI) | — | 15 | 6 | 0 | 0 | 7 | 0.37 | 0 | 674 |
| pse200005 (AI) | — | 7 | 3 | 0 | 0 | 6 | 0.23 | 0 | 340 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:24 | sector_3 | Team 1 | 4 | Hmida_JR, leoston96089, Patroff94196 |
| 7:32 | sector_4_b | Team 2 | 4 | Relicar, Golly2122, ArBOY65917, ChroniwidH98930 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.