decode: proto 304 · 1151 stat syncs · 390 zone events · 421 soldier mappings · 1.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bigmac3567@psn | 1038▲ +6 | 27 | 13 | 0 | 4 | 2 | 1.50 | 0 | 1648 |
| reezerbonos (AI) | — | 13 | 8 | 0 | 20 | 5 | 0.50 | 0 | 1394 |
| cazara1234 (AI) | — | 15 | 11 | 0 | 6 | 4 | 0.71 | 0 | 1014 |
| Boybanto (AI) | — | 14 | 10 | 0 | 4 | 5 | 0.52 | 0 | 904 |
| CaptainFurik (AI) | — | 14 | 12 | 0 | 0 | 5 | 0.45 | 0 | 840 |
| MaizyMyPandza (AI) | — | 12 | 7 | 0 | 0 | 4 | 0.52 | 0 | 610 |
| Salana65009 (AI) | — | 4 | 2 | 1 | 6 | 4 | 0.18 | 0 | 608 |
| ttp1536 (AI) | — | 10 | 8 | 0 | 0 | 4 | 0.50 | 0 | 600 |
| ZoriikBoresci (AI) | — | 10 | 5 | 0 | 2 | 4 | 0.48 | 0 | 544 |
| diamond-cook9@psn | 691▼ -1 | 2 | 0 | 0 | 12 | 2 | 0.15 | 0 | 356 |
| Arikier (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Valkone__@psn | 1310▲ +32 | 70 | 40 | 1 | 0 | 1 | 10.00 | 0 | 4577 |
| Xd_A1000@psn | 748▲ +45 | 59 | 27 | 0 | 0 | 3 | 3.11 | 2 | 3630 |
| Adaga11204 (AI) | — | 21 | 7 | 1 | 0 | 2 | 1.40 | 2 | 2110 |
| azeskate11 (AI) | — | 14 | 8 | 0 | 4 | 2 | 0.93 | 1 | 1679 |
| PixisGBAP (AI) | — | 7 | 2 | 0 | 2 | 2 | 0.50 | 2 | 1328 |
| Danist (AI) | — | 16 | 9 | 0 | 0 | 1 | 1.78 | 1 | 1305 |
| yenorn (AI) | — | 11 | 6 | 0 | 12 | 2 | 1.00 | 0 | 1244 |
| Armor0405 (AI) | — | 18 | 8 | 0 | 2 | 3 | 1.12 | 0 | 1184 |
| mizulay (AI) | — | 8 | 7 | 0 | 0 | 3 | 0.47 | 1 | 1079 |
| wil_cero@psn | 654▼ -12 | 0 | 0 | 1 | 0 | 0 | 0.00 | 0 | 530 |
| EVA_BlokeYT@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Chojarman (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:35 | sector_3_a | Axis | 8 | PixisGBAP, Adaga11204, mizulay |
| 7:11 | sector_2_b | Axis | 5 | Xd_A1000@psn, azeskate11 |
| 10:20 | sector_1_a | Axis | 7 | Xd_A1000@psn, PixisGBAP, Danist, Adaga11204 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.