decode: proto 304 · 2326 stat syncs · 788 zone events · 955 soldier mappings · 4.97s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lazario1@psn | 1729▲ +1 | 90 | 53 | 2 | 18 | 9 | 2.09 | 0 | 6003 |
| bigmac3567@psn | 1038▲ +1 | 110 | 38 | 3 | 1 | 8 | 2.50 | 0 | 5386 |
| diamond-cook9@psn | 683▼ -8 | 37 | 17 | 0 | 11 | 6 | 1.06 | 0 | 2354 |
| Pitycayu@psn | 400 | 31 | 18 | 1 | 1 | 5 | 1.55 | 0 | 2214 |
| IceTheBrance (AI) | — | 27 | 19 | 0 | 18 | 13 | 0.39 | 0 | 2094 |
| binosdes (AI) | — | 24 | 15 | 0 | 12 | 11 | 0.41 | 0 | 1864 |
| sames70 (AI) | — | 33 | 17 | 0 | 0 | 12 | 0.52 | 0 | 1735 |
| ZerousknoMu (AI) | — | 14 | 9 | 0 | 10 | 13 | 0.18 | 1 | 1364 |
| wrighty3110 (AI) | — | 10 | 2 | 0 | 16 | 8 | 0.23 | 0 | 1284 |
| kelvingolagiri (AI) | — | 15 | 5 | 0 | 0 | 10 | 0.28 | 0 | 830 |
| Santiago345_Cari@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EVA_BlokeYT@psn | 410▲ +8 | 151 | 60 | 3 | 28 | 4 | 5.59 | 0 | 8376 |
| Michotito766@psn | 944▲ +37 | 89 | 13 | 4 | 1 | 8 | 2.41 | 0 | 4249 |
| unsold_outer27@psn | 706▲ +8 | 70 | 26 | 0 | 0 | 12 | 1.15 | 0 | 3260 |
| srillex259@psn | 1582▲ +127 | 65 | 23 | 0 | 5 | 5 | 1.81 | 0 | 3189 |
| JackMeig (AI) | — | 33 | 13 | 0 | 14 | 12 | 0.50 | 0 | 2088 |
| Nedarion11979 (AI) | — | 21 | 8 | 0 | 28 | 5 | 0.68 | 0 | 1988 |
| Hondertal (AI) | — | 17 | 6 | 0 | 0 | 7 | 0.45 | 0 | 964 |
| Bombaga (AI) | — | 13 | 9 | 0 | 0 | 4 | 0.50 | 0 | 810 |
| memoLALO_10@psn ✗ | 738▼ -25 | 11 | 0 | 0 | 0 | 3 | 0.73 | 0 | 485 |
| palbod21001 (AI) | — | 5 | 1 | 0 | 4 | 2 | 0.45 | 0 | 412 |
| PenianTheCoco (AI) | — | 9 | 4 | 0 | 0 | 7 | 0.21 | 0 | 400 |
| HeavyShinoby@psn ✗ | 400▲ +150 | 5 | 1 | 0 | 1 | 3 | 0.29 | 0 | 204 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:41 | sector_1_b | Axis | 3 | ZerousknoMu |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.