decode: proto 304 · 2223 stat syncs · 560 zone events · 841 soldier mappings · 9.03s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 2slimeyylaquaaa | 1031▼ -1 | 67 | 40 | 0 | 81 | 7 | 1.43 | 0 | 3918 |
| Lazarbunny17@live | 984▼ -33 | 37 | 7 | 1 | 45 | 4 | 2.47 | 0 | 3425 |
| Nullpointer6307 | 1224▼ -18 | 61 | 20 | 1 | 1 | 8 | 1.27 | 0 | 3289 |
| kokosupremo | 1026▼ -8 | 64 | 16 | 1 | 0 | 12 | 0.93 | 0 | 3105 |
| CaptainMainwaring | 1137▼ -5 | 62 | 4 | 0 | 9 | 3 | 4.13 | 0 | 2660 |
| TheAlphanian | 1186▼ -63 | 45 | 20 | 1 | 13 | 6 | 1.41 | 0 | 2587 |
| shooter0437851 | 1437▼ -30 | 51 | 18 | 1 | 14 | 8 | 1.34 | 0 | 2582 |
| babakadung (AI) | — | 16 | 4 | 0 | 32 | 10 | 0.32 | 0 | 1858 |
| Skrtvrt13b@live | 470▼ -23 | 12 | 6 | 1 | 0 | 4 | 1.09 | 0 | 1340 |
| arch3r2028 ✗ | — | 7 | 4 | 0 | 0 | 1 | 1.40 | 0 | 330 |
| DeadyReniber | 1088▼ -126 | 5 | 0 | 0 | 0 | 0 | 0.13 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ElPePe6572@live | 1294▲ +20 | 44 | 15 | 6 | 2 | 5 | 1.83 | 0 | 5154 |
| StayDancy | 643▲ +31 | 74 | 33 | 2 | 25 | 8 | 1.95 | 0 | 4733 |
| ---JOHNMAN--- | 1313▲ +23 | 65 | 24 | 3 | 2 | 7 | 2.24 | 0 | 3695 |
| Force7x1 | 444▲ +44 | 30 | 19 | 1 | 0 | 10 | 0.70 | 1 | 2388 |
| valibulgaru@psn | 1326▲ +3 | 43 | 17 | 1 | 1 | 8 | 1.13 | 0 | 2385 |
| MykeTheSheep288@live | 638▲ +8 | 35 | 18 | 1 | 0 | 12 | 0.81 | 0 | 1941 |
| Adix245@live | 400 | 20 | 17 | 0 | 0 | 16 | 0.22 | 1 | 1711 |
| That81fort@psn ✗ | 530▼ -28 | 25 | 11 | 0 | 0 | 13 | 0.46 | 0 | 1236 |
| dreamden (AI) | — | 6 | 5 | 0 | 18 | 8 | 0.15 | 0 | 1159 |
| lagarto-veleiro7@psn | 400 | 11 | 4 | 0 | 0 | 7 | 0.38 | 0 | 721 |
| Daniki#1 ✗ | 586▼ -2 | 9 | 3 | 0 | 0 | 1 | 1.00 | 0 | 360 |
| 8ttubudu7 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 18:55 | sector_1 | USSR | 4 | Force7x1, Adix245@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.