decode: proto 304 · 2217 stat syncs · 0 zone events · 904 soldier mappings · 3.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChaosWarlord88@live | 1206▲ +20 | 136 | 91 | 2 | 7 | 3 | 8.50 | 0 | 8743 |
| SpirantDragon47@live | 400 | 58 | 49 | 1 | 15 | 9 | 1.07 | 0 | 4817 |
| austineyebrawl@live | 842▼ -25 | 77 | 61 | 1 | 0 | 4 | 4.53 | 0 | 4618 |
| Speile (AI) | — | 35 | 23 | 1 | 26 | 9 | 0.67 | 0 | 3914 |
| blanking81 (AI) | — | 31 | 23 | 2 | 0 | 11 | 0.55 | 0 | 3361 |
| Xskyles (AI) | — | 40 | 28 | 0 | 6 | 10 | 0.69 | 0 | 2870 |
| pirefiesten (AI) | — | 25 | 14 | 0 | 14 | 9 | 0.54 | 0 | 2456 |
| JuanDragon (AI) | — | 33 | 18 | 0 | 0 | 10 | 0.56 | 0 | 2238 |
| Rugjorgos (AI) | — | 7 | 4 | 0 | 0 | 2 | 0.54 | 0 | 615 |
| hyd07511 (AI) | — | 5 | 4 | 0 | 0 | 1 | 0.62 | 0 | 320 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KEVLAR8660@live | 1278▲ +24 | 136 | 31 | 5 | 0 | 8 | 4.69 | 0 | 7963 |
| RebiKali01 (AI) | — | 47 | 25 | 0 | 0 | 9 | 0.92 | 0 | 2768 |
| masterator1911 (AI) | — | 31 | 18 | 1 | 22 | 9 | 0.60 | 0 | 2626 |
| ArBOY65917 (AI) | — | 30 | 20 | 0 | 0 | 8 | 0.71 | 0 | 1554 |
| patyyotuf (AI) | — | 21 | 11 | 0 | 6 | 11 | 0.36 | 0 | 1388 |
| hindersing (AI) | — | 26 | 16 | 0 | 0 | 10 | 0.46 | 0 | 1360 |
| jokerCuzzze (AI) | — | 13 | 2 | 1 | 16 | 6 | 0.45 | 0 | 1358 |
| a00050572 (AI) | — | 13 | 7 | 0 | 16 | 8 | 0.28 | 0 | 1312 |
| Rajariue (AI) | — | 15 | 9 | 0 | 0 | 8 | 0.35 | 0 | 960 |
| FatGuy225 (AI) | — | 19 | 9 | 0 | 0 | 9 | 0.35 | 0 | 864 |
| Advisorypap2@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:56 | sector_1 | Western Allies | 0 | |
| 5:03 | sector_1 | Western Allies | 0 | |
| 12:24 | sector_2 | Western Allies | 0 | |
| 19:17 | sector_2 | Western Allies | 0 | |
| 23:55 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.