decode: proto 304 · 1692 stat syncs · 0 zone events · 620 soldier mappings · 2.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blud_thinks | 1164▲ +164 | 37 | 30 | 2 | 14 | 8 | 1.37 | 0 | 3664 |
| Космос_Оха | 1179▲ +9 | 49 | 33 | 0 | 3 | 9 | 1.36 | 0 | 3370 |
| vlad_vovchuk_o | 400 | 20 | 8 | 2 | 0 | 6 | 1.11 | 0 | 1845 |
| 1Talasa#1 | 842▼ -8 | 29 | 20 | 0 | 0 | 7 | 0.78 | 0 | 1770 |
| megah3 | 510▼ -20 | 30 | 15 | 1 | 0 | 9 | 0.71 | 0 | 1580 |
| DMoney212504@psn | 776▲ +4 | 27 | 21 | 0 | 0 | 6 | 0.82 | 0 | 1580 |
| mtc8869gh (AI) | — | 10 | 7 | 0 | 16 | 8 | 0.22 | 0 | 1402 |
| MelireNa | 463▲ +6 | 8 | 5 | 0 | 27 | 7 | 0.29 | 0 | 1255 |
| rome_2funny_67@psn | 856▼ -144 | 7 | 1 | 0 | 0 | 6 | 0.22 | 0 | 410 |
| TwoTerror339898@live | 400 | 4 | 2 | 0 | 0 | 9 | 0.12 | 0 | 230 |
| waqpeg1d69j (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| prietokun27 | 1483▲ +19 | 38 | 0 | 6 | 0 | 3 | 2.38 | 0 | 3064 |
| darkannnnnnn | 1561▲ +11 | 62 | 6 | 1 | 14 | 4 | 2.38 | 0 | 3028 |
| DurnyCzarnuch | 1361▲ +29 | 40 | 21 | 0 | 4 | 4 | 2.35 | 0 | 2858 |
| Белаясила | 758▲ +36 | 17 | 15 | 2 | 0 | 5 | 0.89 | 0 | 1815 |
| Prizrack_2026 | 748▼ -92 | 34 | 13 | 0 | 0 | 7 | 0.94 | 0 | 1565 |
| MRHardcoreNub | 500▲ +36 | 30 | 1 | 0 | 9 | 4 | 1.50 | 0 | 1372 |
| _3dbrnjh23 | 879▼ -67 | 24 | 8 | 0 | 0 | 4 | 1.00 | 0 | 1160 |
| vizavi#2 | 570▼ -35 | 12 | 3 | 0 | 0 | 3 | 1.00 | 0 | 620 |
| soldier67 ✗ | 400 | 11 | 4 | 0 | 0 | 3 | 1.00 | 0 | 510 |
| Spode97 (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.11 | 0 | 60 |
| s51ntbj4zx | 947▼ -53 | 66 | 0 | 1 | 0 | 0 | 2.36 | 0 | 0 |
| xDEXXXX (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| seeran7643 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:20 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.