decode: proto 304 · 2856 stat syncs · 0 zone events · 1080 soldier mappings · 4.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MB270@live | 1215▲ +215 | 136 | 71 | 3 | 16 | 10 | 2.19 | 0 | 7719 |
| rookguy104@psn | 625▼ -1 | 97 | 32 | 1 | 76 | 7 | 3.13 | 0 | 5272 |
| TheAshmar (AI) | — | 54 | 34 | 0 | 14 | 7 | 1.38 | 0 | 3568 |
| hongsala0200 (AI) | — | 33 | 20 | 1 | 26 | 8 | 0.72 | 0 | 2878 |
| marioiio000 (AI) | — | 41 | 32 | 0 | 0 | 9 | 0.85 | 0 | 2610 |
| JESTGAWER (AI) | — | 39 | 23 | 1 | 0 | 7 | 1.03 | 0 | 2580 |
| Infeentie39400 (AI) | — | 38 | 23 | 1 | 0 | 5 | 1.31 | 0 | 2575 |
| QuesenNoota (AI) | — | 37 | 20 | 0 | 14 | 9 | 0.73 | 0 | 2428 |
| jotelamanling (AI) | — | 44 | 23 | 1 | 0 | 9 | 0.94 | 0 | 2350 |
| Nameton11 (AI) | — | 31 | 18 | 0 | 8 | 8 | 0.76 | 0 | 1882 |
| PongWister (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ReZzDoGsFoREveR@psn | 791▲ +2 | 149 | 133 | 2 | 55 | 19 | 1.49 | 0 | 12491 |
| KORON10846 (AI) | — | 37 | 30 | 1 | 8 | 12 | 0.52 | 0 | 3237 |
| arter36 (AI) | — | 43 | 34 | 0 | 0 | 11 | 0.70 | 0 | 2937 |
| MrBarosKrych (AI) | — | 43 | 39 | 0 | 0 | 12 | 0.61 | 0 | 2823 |
| SinoVincer (AI) | — | 39 | 36 | 0 | 0 | 11 | 0.68 | 0 | 2807 |
| MadSpy2547 (AI) | — | 27 | 21 | 0 | 0 | 9 | 0.50 | 0 | 2140 |
| WhiteGames33347 (AI) | — | 36 | 20 | 0 | 2 | 12 | 0.51 | 0 | 2122 |
| Snakola (AI) | — | 27 | 22 | 0 | 0 | 7 | 0.77 | 0 | 1703 |
| Kapinyoud (AI) | — | 18 | 14 | 0 | 0 | 9 | 0.35 | 0 | 1460 |
| Brawn51698 (AI) | — | 6 | 4 | 0 | 0 | 0 | 0.75 | 0 | 443 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:51 | sector_1 | Japan | 0 | |
| 12:35 | sector_1 | Japan | 0 | |
| 15:32 | sector_2 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.