decode: proto 304 · 1763 stat syncs · 0 zone events · 640 soldier mappings · 2.48s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 呆唯被佳树绕侧无法战胜 | 1616▲ +0 | 46 | 24 | 0 | 11 | 6 | 1.35 | 0 | 3582 |
| SM280 | 1342▼ -4 | 45 | 34 | 0 | 10 | 5 | 1.55 | 0 | 3540 |
| REternityR | 773▼ -7 | 34 | 23 | 1 | 6 | 6 | 0.94 | 0 | 3193 |
| _Algernon_ | 400 | 46 | 12 | 1 | 12 | 2 | 2.88 | 0 | 2853 |
| tasien | 1450▼ -1 | 39 | 13 | 2 | 3 | 3 | 2.05 | 0 | 2459 |
| piterprawie | 1411▼ -9 | 30 | 8 | 5 | 2 | 3 | 1.76 | 0 | 2443 |
| edeh#1 | 728▼ -19 | 27 | 14 | 1 | 0 | 4 | 1.23 | 0 | 2269 |
| Jackpot_777 | 1062▼ -32 | 21 | 7 | 2 | 3 | 1 | 5.25 | 0 | 2161 |
| BuleAngels43@psn | 1148▼ -29 | 27 | 13 | 0 | 2 | 4 | 1.17 | 0 | 1746 |
| Pizzy78167 | 637▼ -64 | 11 | 0 | 0 | 0 | 0 | 0.58 | 0 | 0 |
| Cetas94286 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| JoiGingo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Commissar#11 | 1422▲ +78 | 36 | 16 | 0 | 16 | 4 | 1.71 | 0 | 3102 |
| Shulumun | 1015▲ +20 | 42 | 12 | 1 | 18 | 6 | 1.50 | 0 | 2726 |
| ЛешаСолдат | 838▲ +6 | 28 | 22 | 1 | 0 | 4 | 1.65 | 0 | 1724 |
| supply_respect5@psn | 926▲ +20 | 20 | 6 | 0 | 11 | 5 | 0.80 | 0 | 1180 |
| kenken94126@psn | 400 | 18 | 10 | 1 | 0 | 9 | 0.40 | 0 | 1010 |
| rommelwaffen | 908▲ +5 | 17 | 7 | 2 | 0 | 8 | 0.94 | 0 | 960 |
| Abomohammed0@psn | 400 | 12 | 10 | 0 | 0 | 9 | 0.26 | 0 | 725 |
| tinted-plank98@psn | 400 | 7 | 6 | 0 | 0 | 7 | 0.19 | 0 | 390 |
| d502_k@psn ✗ | 1151▼ -3 | 8 | 3 | 0 | 1 | 4 | 0.42 | 0 | 354 |
| Eri91053 (AI) | — | 2 | 2 | 0 | 6 | 4 | 0.09 | 0 | 334 |
| попкамамонта#2 ✗ | — | 5 | 5 | 0 | 0 | 2 | 0.45 | 0 | 300 |
| zjc4rrhoyp (AI) | — | 4 | 1 | 0 | 0 | 3 | 0.24 | 0 | 174 |
| Maksek (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.27 | 0 | 0 |
| kdzcjl94 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| danakaest21 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| longboss911 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:58 | sector_1 | Western Allies | 0 | |
| 4:03 | sector_1 | Western Allies | 0 | |
| 9:05 | sector_2 | Western Allies | 0 | |
| 10:59 | sector_2 | Western Allies | 0 | |
| 13:54 | sector_3 | Western Allies | 0 | |
| 14:46 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.