decode: proto 304 · 1189 stat syncs · 366 zone events · 451 soldier mappings · 1.44s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| edgy_beetle2@psn | 1466▲ +5 | 57 | 31 | 0 | 3 | 1 | 5.70 | 1 | 3734 |
| Jagwary@psn | 990▼ -30 | 50 | 24 | 0 | 0 | 0 | 50.00 | 0 | 3205 |
| STSXD1020@psn | 747▼ -62 | 53 | 12 | 1 | 0 | 0 | 53.00 | 0 | 3030 |
| OofKing (AI) | — | 25 | 15 | 0 | 0 | 1 | 2.50 | 2 | 2269 |
| Ghost (AI) | — | 20 | 14 | 1 | 0 | 3 | 1.18 | 2 | 2145 |
| Honiestick47029 (AI) | — | 15 | 9 | 0 | 2 | 3 | 0.83 | 2 | 1663 |
| cheftid1007 (AI) | — | 19 | 12 | 0 | 0 | 2 | 1.90 | 1 | 1520 |
| lysonshampers (AI) | — | 6 | 4 | 0 | 0 | 3 | 0.32 | 0 | 1415 |
| BanderTEM (AI) | — | 8 | 2 | 0 | 0 | 4 | 0.38 | 1 | 850 |
| keng19909 (AI) | — | 7 | 3 | 0 | 0 | 1 | 0.70 | 0 | 544 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| World14565 (AI) | — | 10 | 10 | 0 | 14 | 3 | 0.62 | 0 | 1189 |
| polliangoftare (AI) | — | 8 | 5 | 0 | 16 | 4 | 0.35 | 0 | 1009 |
| DarkBoon11111 (AI) | — | 10 | 4 | 0 | 14 | 5 | 0.37 | 0 | 954 |
| Saviessing65150 (AI) | — | 15 | 6 | 0 | 6 | 5 | 0.56 | 0 | 944 |
| ApicReav (AI) | — | 15 | 5 | 0 | 6 | 5 | 0.54 | 0 | 829 |
| DeathHDCH9097 (AI) | — | 17 | 7 | 0 | 0 | 5 | 0.53 | 0 | 800 |
| Blakpanther_12@psn | 400 | 19 | 3 | 0 | 0 | 6 | 1.12 | 0 | 785 |
| jametsing (AI) | — | 8 | 6 | 0 | 0 | 6 | 0.20 | 0 | 455 |
| doSpider (AI) | — | 7 | 5 | 0 | 0 | 4 | 0.25 | 0 | 360 |
| S8GJmoke (AI) | — | 4 | 4 | 0 | 2 | 5 | 0.15 | 0 | 329 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:49 | sector_3 | Team 1 | 4 | Honiestick47029, Ghost, OofKing, BanderTEM |
| 8:06 | sector_4_b | Team 1 | 4 | Honiestick47029 |
| 11:30 | sector_5 | Team 1 | 17 | Ghost, OofKing, cheftid1007, edgy_beetle2@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.