decode: proto 304 · 3068 stat syncs · 0 zone events · 1181 soldier mappings · 13.84s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| outlying_blouse0@psn | 729▲ +6 | 149 | 85 | 5 | 4 | 6 | 6.21 | 0 | 10712 |
| Canny2331@live ✗ | 1246▼ -15 | 73 | 68 | 1 | 21 | 9 | 2.15 | 0 | 6967 |
| JAG_knight13@psn | 670▲ +9 | 83 | 54 | 0 | 30 | 8 | 2.13 | 0 | 5639 |
| LeroyBrown9844@live | 862▼ -4 | 76 | 42 | 1 | 4 | 9 | 1.90 | 0 | 5113 |
| johnpong (AI) | — | 44 | 35 | 1 | 2 | 14 | 0.65 | 0 | 3557 |
| snoe31908 (AI) | — | 40 | 33 | 0 | 4 | 13 | 0.53 | 0 | 3163 |
| gfh7513yjc (AI) | — | 43 | 33 | 0 | 2 | 12 | 0.66 | 0 | 2799 |
| JN07 (AI) | — | 38 | 31 | 0 | 10 | 12 | 0.58 | 0 | 2641 |
| killy68451 (AI) | — | 22 | 10 | 0 | 16 | 11 | 0.40 | 0 | 1929 |
| kingskavice0553 (AI) | — | 23 | 10 | 0 | 0 | 13 | 0.34 | 0 | 1223 |
| olddoges4 (AI) | — | 4 | 4 | 0 | 0 | 2 | 0.36 | 0 | 284 |
| Eliiifacon (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TJLockie@live | 1778▲ +12 | 189 | 79 | 6 | 95 | 14 | 3.50 | 0 | 12320 |
| TheHooningPanda@live | 1058▼ -9 | 65 | 15 | 3 | 0 | 6 | 3.61 | 0 | 3620 |
| Wolf101 (AI) | — | 38 | 18 | 0 | 44 | 11 | 0.63 | 0 | 3498 |
| tinted-plank98@psn | 400 | 52 | 26 | 1 | 0 | 16 | 0.64 | 0 | 2670 |
| bartesy (AI) | — | 37 | 20 | 0 | 8 | 12 | 0.51 | 0 | 2158 |
| alanines54405 (AI) | — | 41 | 26 | 0 | 0 | 10 | 0.67 | 0 | 2140 |
| aresiondo (AI) | — | 31 | 21 | 0 | 0 | 12 | 0.46 | 0 | 2005 |
| musticoum (AI) | — | 40 | 19 | 0 | 0 | 12 | 0.52 | 0 | 2004 |
| thekingkolad (AI) | — | 26 | 13 | 0 | 10 | 10 | 0.46 | 0 | 1728 |
| tonorameto61110 (AI) | — | 16 | 5 | 0 | 4 | 10 | 0.26 | 0 | 888 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1 | Japan | 0 | |
| 7:00 | sector_2 | Japan | 0 | |
| 22:33 | sector_2 | Japan | 0 | |
| 25:41 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.