decode: proto 304 · 2078 stat syncs · 0 zone events · 754 soldier mappings · 4.53s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hnnkln | 1733▲ +38 | 62 | 45 | 0 | 4 | 6 | 1.77 | 0 | 3720 |
| kekc137 | 1338▼ -1 | 40 | 24 | 0 | 0 | 13 | 0.40 | 0 | 2555 |
| power#41 | 1709▲ +10 | 32 | 12 | 0 | 15 | 12 | 0.53 | 0 | 2410 |
| apollon_genzo | 1048▲ +121 | 17 | 2 | 1 | 27 | 5 | 0.61 | 0 | 2298 |
| Rambo557 ✗ | 1064▼ -2 | 27 | 15 | 0 | 0 | 15 | 0.34 | 0 | 1690 |
| GoAt08076070@live | 402▼ -0 | 31 | 14 | 0 | 0 | 5 | 1.03 | 0 | 1410 |
| zaeba26 | 400 | 16 | 2 | 0 | 1 | 6 | 0.52 | 0 | 909 |
| Liss887693@live | 414▲ +1 | 8 | 2 | 0 | 16 | 3 | 0.38 | 0 | 504 |
| POSTMORTEM ✗ | 400 | 3 | 2 | 1 | 0 | 6 | 0.09 | 0 | 330 |
| TAOLeoLeeLee@live | 400 | 1 | 0 | 0 | 0 | 3 | 0.07 | 0 | 215 |
| Gejxx18850 (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.04 | 0 | 54 |
| doretor011 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| iakilyos (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Mixel66408 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| UMP45a | 1528▲ +3 | 59 | 18 | 5 | 15 | 4 | 3.11 | 0 | 4712 |
| _꼬우면이기든가_ | 1921▲ +1 | 63 | 38 | 1 | 10 | 6 | 1.31 | 0 | 3848 |
| Yaroslavlzog | 400 | 63 | 12 | 3 | 2 | 3 | 2.42 | 0 | 3193 |
| cxkjoker | 1668▲ +0 | 58 | 13 | 1 | 3 | 4 | 2.00 | 0 | 2709 |
| han023 | 1440▲ +2 | 32 | 13 | 0 | 17 | 1 | 2.91 | 0 | 2475 |
| Johnber_guru | 1209▼ -1 | 37 | 14 | 0 | 9 | 3 | 1.76 | 0 | 2140 |
| THEONE#2 | 1218▼ -13 | 43 | 11 | 0 | 7 | 5 | 1.16 | 0 | 2139 |
| 景德镇饶辰 | 884▲ +2 | 37 | 0 | 1 | 8 | 2 | 3.36 | 0 | 2099 |
| 金毛大叔 | 1307▼ -39 | 24 | 2 | 0 | 1 | 5 | 0.83 | 0 | 994 |
| janpholin96 | 683▼ -317 | 43 | 0 | 4 | 0 | 0 | 6.14 | 0 | 0 |
| Sendotin72699 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.