decode: proto 304 · 3216 stat syncs · 0 zone events · 1207 soldier mappings · 11.34s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sean7647 | 1224▼ -9 | 277 | 176 | 7 | 7 | 8 | 5.23 | 0 | 16090 |
| c8gbm596oo (AI) | — | 58 | 32 | 0 | 32 | 11 | 0.97 | 0 | 4899 |
| Maggisponcon963 (AI) | — | 60 | 40 | 0 | 4 | 12 | 0.88 | 0 | 4604 |
| jokaprows (AI) | — | 49 | 29 | 0 | 18 | 12 | 0.74 | 0 | 4037 |
| 7rtqhh9jy (AI) | — | 35 | 26 | 0 | 0 | 11 | 0.53 | 0 | 3236 |
| etocoticenting (AI) | — | 50 | 31 | 1 | 4 | 13 | 0.71 | 0 | 3229 |
| whohungcheg (AI) | — | 31 | 19 | 0 | 32 | 5 | 1.03 | 0 | 3117 |
| WillGood4 (AI) | — | 27 | 24 | 1 | 0 | 6 | 0.77 | 0 | 2720 |
| CiemousBy36112 (AI) | — | 20 | 9 | 1 | 12 | 9 | 0.39 | 0 | 1747 |
| GREUDO01 (AI) | — | 17 | 7 | 0 | 0 | 4 | 0.71 | 0 | 953 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Brian0125 | 865▲ +3 | 135 | 63 | 0 | 67 | 9 | 2.93 | 0 | 9089 |
| KennySintorX (AI) | — | 66 | 44 | 0 | 0 | 12 | 0.99 | 0 | 3965 |
| isbeng (AI) | — | 45 | 31 | 0 | 24 | 11 | 0.68 | 0 | 3454 |
| Tanden96 (AI) | — | 32 | 27 | 0 | 20 | 11 | 0.49 | 0 | 2900 |
| CountTun (AI) | — | 37 | 22 | 0 | 12 | 13 | 0.53 | 0 | 2683 |
| Lagusty (AI) | — | 49 | 27 | 1 | 0 | 14 | 0.64 | 0 | 2646 |
| zdr86101 (AI) | — | 42 | 18 | 0 | 2 | 8 | 0.95 | 0 | 2219 |
| XxXSkyx (AI) | — | 33 | 25 | 0 | 0 | 12 | 0.47 | 0 | 1958 |
| starmanning (AI) | — | 32 | 25 | 0 | 0 | 12 | 0.48 | 0 | 1894 |
| hongristerchen (AI) | — | 27 | 18 | 0 | 0 | 12 | 0.42 | 0 | 1504 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:13 | sector_1 | USSR | 0 | |
| 17:07 | sector_2 | USSR | 0 | |
| 24:51 | sector_2 | USSR | 0 | |
| 29:52 | sector_3 | USSR | 0 | |
| 32:45 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.