decode: proto 304 · 3198 stat syncs · 852 zone events · 1200 soldier mappings · 11.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BS_R | 493▲ +4 | 62 | 29 | 5 | 2 | 10 | 1.44 | 1 | 5919 |
| IPERTER | 1308▲ +21 | 56 | 33 | 1 | 41 | 17 | 0.64 | 1 | 5286 |
| ElderXanQuasar@live | 1089▲ +1 | 74 | 31 | 2 | 1 | 7 | 3.89 | 0 | 5100 |
| Poetaz | 1177▲ +8 | 65 | 52 | 0 | 0 | 14 | 0.71 | 1 | 4681 |
| jackbiper | 419▲ +10 | 73 | 29 | 0 | 0 | 14 | 0.84 | 1 | 4290 |
| Leva-45 ✗ | 996▼ -5 | 66 | 37 | 0 | 7 | 8 | 2.28 | 0 | 4172 |
| BismarckBoatGang | 736▼ -7 | 41 | 17 | 2 | 0 | 10 | 1.02 | 0 | 3391 |
| comicostric | 631▲ +42 | 64 | 17 | 0 | 13 | 8 | 1.33 | 0 | 3066 |
| rocco1313 | 400▼ -4 | 44 | 21 | 0 | 0 | 13 | 0.73 | 1 | 2475 |
| NinjaEspartanoAr@psn | 750▼ -4 | 23 | 4 | 0 | 29 | 4 | 0.77 | 0 | 1851 |
| bouirt (AI) | — | 5 | 3 | 0 | 0 | 7 | 0.14 | 0 | 264 |
| yotasuro (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _我要洋人死_ | 1187▼ -41 | 25 | 3 | 19 | 47 | 2 | 2.27 | 0 | 8939 |
| Aldelor | 1034▲ +7 | 105 | 43 | 4 | 14 | 12 | 1.09 | 0 | 5465 |
| key_kurt | 1753▲ +6 | 100 | 28 | 3 | 0 | 11 | 1.92 | 0 | 5401 |
| Narazumono1 | 400 | 76 | 28 | 3 | 53 | 16 | 0.78 | 0 | 5292 |
| Leprosyy | 1179▼ -7 | 53 | 4 | 6 | 20 | 5 | 3.53 | 0 | 4306 |
| DLeonardo_593@psn | 474▲ +3 | 64 | 29 | 1 | 19 | 17 | 0.56 | 0 | 4065 |
| sergiisalda | 400 | 31 | 1 | 5 | 1 | 15 | 0.58 | 0 | 3094 |
| Darktemplary | 1314▲ +2 | 54 | 12 | 2 | 39 | 9 | 1.00 | 0 | 3047 |
| Leoo32x | 581▼ -86 | 35 | 21 | 0 | 0 | 11 | 0.51 | 0 | 2080 |
| Alaneph23_@psn | 573▼ -12 | 23 | 7 | 0 | 15 | 7 | 1.21 | 0 | 1719 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:28 | sector_1 | Axis | 9 | jackbiper, IPERTER |
| 17:59 | sector_2_b | Axis | 1 | Poetaz |
| 21:18 | sector_3_b | Axis | 5 | BS_R, rocco1313 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.