decode: proto 304 · 2834 stat syncs · 1146 zone events · 1116 soldier mappings · 5.15s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| I9x19VSNI@live | 1440▲ +4 | 157 | 94 | 2 | 45 | 11 | 2.24 | 1 | 10671 |
| GlobularFir971@live | 972▼ -20 | 87 | 65 | 0 | 0 | 12 | 2.23 | 0 | 4865 |
| shatrix (AI) | — | 40 | 32 | 1 | 2 | 6 | 1.29 | 0 | 3245 |
| KurnovDaddyBe (AI) | — | 50 | 34 | 1 | 0 | 10 | 0.96 | 0 | 2950 |
| BunnyTooT (AI) | — | 41 | 31 | 0 | 0 | 10 | 0.85 | 1 | 2739 |
| Noxint (AI) | — | 30 | 19 | 0 | 4 | 12 | 0.49 | 1 | 2539 |
| Daniel39640 (AI) | — | 31 | 26 | 0 | 0 | 11 | 0.53 | 1 | 2150 |
| kengerd780 (AI) | — | 37 | 24 | 0 | 2 | 12 | 0.59 | 0 | 2049 |
| MrShowGot4rock (AI) | — | 25 | 19 | 0 | 0 | 11 | 0.43 | 0 | 1789 |
| MinhaIRO (AI) | — | 28 | 13 | 1 | 0 | 9 | 0.53 | 1 | 1720 |
| s6s92hyhk1 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThatxChippy@live | 893▲ +36 | 141 | 97 | 1 | 34 | 8 | 2.61 | 0 | 8474 |
| ItsCarlos5768@live | 1069▲ +17 | 118 | 57 | 2 | 19 | 7 | 3.28 | 0 | 6448 |
| Cr60140 (AI) | — | 44 | 23 | 0 | 24 | 12 | 0.67 | 0 | 3054 |
| Zedday777 (AI) | — | 49 | 34 | 0 | 0 | 10 | 0.86 | 0 | 2729 |
| KingLen17909 (AI) | — | 34 | 17 | 0 | 20 | 7 | 0.87 | 0 | 2352 |
| StollowSham (AI) | — | 31 | 24 | 0 | 0 | 10 | 0.52 | 0 | 1990 |
| MentLonsterC (AI) | — | 31 | 19 | 0 | 6 | 10 | 0.53 | 0 | 1802 |
| jasmbm3ag (AI) | — | 28 | 15 | 0 | 6 | 12 | 0.41 | 0 | 1728 |
| ZYbad (AI) | — | 33 | 9 | 0 | 0 | 11 | 0.58 | 0 | 1494 |
| AkeyObApostico (AI) | — | 25 | 13 | 0 | 0 | 8 | 0.53 | 0 | 1344 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:51 | sector_1 | Axis | 5 | Daniel39640, MinhaIRO |
| 21:32 | sector_2_b | Axis | 6 | I9x19VSNI@live, Noxint, BunnyTooT |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.