decode: proto 304 · 1699 stat syncs · 0 zone events · 650 soldier mappings · 3.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Master_HIT | 1640▲ +75 | 98 | 48 | 0 | 12 | 4 | 5.44 | 0 | 5156 |
| borshchik_666 | 769▲ +6 | 42 | 36 | 1 | 0 | 9 | 1.24 | 0 | 2721 |
| NOC__LemonShark | 1145▲ +67 | 32 | 18 | 1 | 20 | 1 | 2.46 | 0 | 2301 |
| Adikkkk#1 | 866▼ -42 | 21 | 14 | 0 | 0 | 10 | 0.54 | 0 | 1750 |
| Reaper974777@live | 717▲ +9 | 14 | 10 | 0 | 17 | 8 | 0.38 | 0 | 1408 |
| erikivan640 | 400 | 22 | 16 | 0 | 0 | 10 | 0.61 | 0 | 1181 |
| F18481 (AI) | — | 12 | 10 | 0 | 0 | 8 | 0.28 | 0 | 938 |
| hulyasgdcc | 743▼ -70 | 16 | 12 | 0 | 0 | 10 | 0.42 | 0 | 880 |
| deeshaimes410 (AI) | — | 7 | 7 | 0 | 0 | 5 | 0.25 | 0 | 455 |
| happy_clef7@psn | 406▼ -52 | 7 | 5 | 0 | 0 | 8 | 0.23 | 0 | 395 |
| pokemonek_cz_xd ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.33 | 0 | 75 |
| Renamed#2920 ✗ | 714▼ -136 | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TSSG67 | 1619▲ +20 | 59 | 36 | 1 | 24 | 7 | 1.44 | 0 | 4058 |
| Saltria | 1038▲ +15 | 46 | 23 | 3 | 15 | 8 | 0.88 | 0 | 3632 |
| Shartley | 1647▲ +10 | 37 | 23 | 1 | 0 | 0 | 37.00 | 0 | 2796 |
| GNMZ | 849▲ +9 | 37 | 20 | 0 | 18 | 9 | 0.65 | 0 | 2631 |
| QAQd | 938▼ -62 | 36 | 19 | 1 | 0 | 6 | 1.29 | 0 | 1800 |
| Dragons2517 | 521▲ +4 | 42 | 12 | 0 | 0 | 6 | 2.00 | 0 | 1740 |
| Bluedog6216#1 | 400 | 30 | 17 | 0 | 0 | 6 | 0.75 | 0 | 1630 |
| ADOFCHAN | 1466▲ +104 | 31 | 6 | 1 | 1 | 4 | 1.82 | 0 | 1474 |
| ELNENE_26palma@psn | 400 | 8 | 3 | 0 | 0 | 2 | 1.14 | 0 | 345 |
| Phssthpook | 400▼ -4 | 4 | 1 | 0 | 5 | 4 | 0.29 | 0 | 216 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:37 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.