decode: proto 304 · 2644 stat syncs · 614 zone events · 1028 soldier mappings · 23.71s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kingodement | 1810▲ +12 | 81 | 45 | 0 | 6 | 10 | 1.19 | 1 | 4433 |
| Genadyi_Bukin | 1733▲ +18 | 61 | 41 | 0 | 25 | 11 | 0.81 | 0 | 4273 |
| Chrizalid93734 | 1444▲ +42 | 57 | 35 | 1 | 17 | 8 | 1.19 | 0 | 3944 |
| GuRRu | 412▼ -2 | 53 | 14 | 1 | 8 | 8 | 1.04 | 0 | 3065 |
| parkernh3 | 400 | 33 | 18 | 1 | 0 | 11 | 0.62 | 1 | 1915 |
| PrimHail785940@live | 400▼ -3 | 37 | 17 | 0 | 2 | 10 | 0.53 | 0 | 1866 |
| Petr2511 | 400▼ -0 | 32 | 14 | 0 | 0 | 8 | 0.94 | 1 | 1670 |
| Vlad_Mops ✗ | 1068▼ -36 | 26 | 14 | 0 | 0 | 8 | 0.57 | 0 | 1455 |
| neTpoBN42830@live | 406▼ -8 | 19 | 6 | 2 | 0 | 8 | 0.39 | 0 | 1224 |
| ElzasterAsac (AI) | — | 4 | 1 | 1 | 0 | 12 | 0.07 | 0 | 470 |
| zkato (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.10 | 0 | 104 |
| Dinamic21 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Controller-Bro | 1696▲ +4 | 79 | 31 | 0 | 28 | 6 | 1.98 | 0 | 5497 |
| LangarSarkar | 664▲ +6 | 103 | 22 | 0 | 0 | 12 | 1.29 | 0 | 4116 |
| Aluci | 1715▲ +4 | 46 | 18 | 1 | 55 | 8 | 1.10 | 0 | 3662 |
| Vostok665 | 401▲ +1 | 74 | 16 | 3 | 7 | 3 | 3.89 | 0 | 3348 |
| -戰場新手- | 1471▲ +3 | 59 | 17 | 0 | 0 | 9 | 1.40 | 0 | 2858 |
| ilisad2012 | 893▼ -32 | 55 | 18 | 0 | 0 | 8 | 1.53 | 0 | 2440 |
| TomasG#1 | 826▼ -2 | 54 | 18 | 0 | 0 | 4 | 2.25 | 0 | 2390 |
| DJ_gglleesstt | 400 | 40 | 22 | 0 | 0 | 12 | 0.62 | 0 | 2120 |
| TOKAPNIIIKA | 1254▼ -5 | 29 | 3 | 1 | 19 | 6 | 1.00 | 0 | 1681 |
| surface_sleigh9@psn | 677▼ -2 | 29 | 3 | 2 | 3 | 5 | 1.16 | 0 | 1600 |
| p3t65pe7113 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:27 | sector_1_b | Axis | 3 | Petr2511, kingodement, parkernh3 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.