decode: proto 304 · 2226 stat syncs · 944 zone events · 872 soldier mappings · 5.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HerrSpeker@psn | 1420▲ +8 | 77 | 51 | 2 | 18 | 10 | 1.28 | 0 | 4968 |
| kind_result5@psn | 1354▲ +1 | 63 | 48 | 1 | 21 | 10 | 1.21 | 0 | 4719 |
| biblcampvictim09@psn | 865▼ -61 | 48 | 29 | 1 | 0 | 12 | 0.98 | 1 | 3095 |
| forsie07@psn | 858▼ -142 | 28 | 17 | 0 | 5 | 11 | 0.46 | 0 | 2089 |
| ToaZol (AI) | — | 26 | 18 | 0 | 0 | 9 | 0.53 | 0 | 1669 |
| youmage (AI) | — | 14 | 6 | 0 | 24 | 4 | 0.61 | 0 | 1514 |
| Captarris (AI) | — | 20 | 13 | 0 | 0 | 10 | 0.40 | 0 | 1504 |
| j3j7tt5esj (AI) | — | 19 | 11 | 0 | 6 | 9 | 0.38 | 0 | 1303 |
| nili79597 (AI) | — | 18 | 10 | 0 | 0 | 9 | 0.35 | 0 | 1140 |
| MisterTheMonkey (AI) | — | 10 | 3 | 0 | 2 | 10 | 0.19 | 0 | 514 |
| Josha84364 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| peero18 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TokiTheTokisaki@psn | 1866▲ +15 | 158 | 62 | 9 | 5 | 8 | 3.22 | 0 | 9803 |
| Darthkiddos3@psn | 1136▲ +136 | 128 | 69 | 0 | 0 | 2 | 6.40 | 0 | 6205 |
| foxy_liberty7@psn | 1390▼ -33 | 85 | 17 | 1 | 1 | 7 | 2.30 | 0 | 3939 |
| lilliegdonshado (AI) | — | 28 | 15 | 0 | 30 | 8 | 0.67 | 0 | 2508 |
| Nemcilo (AI) | — | 25 | 19 | 0 | 10 | 8 | 0.61 | 0 | 1726 |
| hashirizamus (AI) | — | 18 | 12 | 0 | 20 | 6 | 0.50 | 0 | 1684 |
| BearTitoTheGi (AI) | — | 17 | 11 | 0 | 0 | 5 | 0.63 | 0 | 970 |
| FL4C72194 (AI) | — | 15 | 8 | 0 | 0 | 3 | 0.79 | 0 | 890 |
| HeadXenow (AI) | — | 11 | 7 | 0 | 0 | 6 | 0.33 | 0 | 713 |
| GoodFlawer (AI) | — | 13 | 8 | 0 | 0 | 5 | 0.43 | 0 | 678 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1_a | Axis | 2 | biblcampvictim09@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.