decode: proto 304 · 2208 stat syncs · 1208 zone events · 880 soldier mappings · 6.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| focal-jargon5@psn | 1037▲ +37 | 47 | 39 | 0 | 11 | 11 | 0.85 | 1 | 3662 |
| HarDDinDaPaint@psn | 1281▼ -4 | 45 | 38 | 2 | 5 | 6 | 1.55 | 0 | 3485 |
| drimm-no1@psn | 740▼ -96 | 45 | 30 | 1 | 0 | 9 | 1.32 | 0 | 3025 |
| SalanEk1989 (AI) | — | 39 | 31 | 0 | 0 | 11 | 0.66 | 1 | 2485 |
| chingart (AI) | — | 33 | 29 | 0 | 0 | 11 | 0.58 | 0 | 2345 |
| garinpocuk2 (AI) | — | 37 | 29 | 0 | 0 | 11 | 0.69 | 0 | 2265 |
| Yeeld (AI) | — | 32 | 25 | 0 | 0 | 11 | 0.52 | 0 | 2025 |
| Dzazami (AI) | — | 32 | 25 | 0 | 0 | 10 | 0.59 | 0 | 2010 |
| BlackHe (AI) | — | 32 | 23 | 0 | 0 | 11 | 0.54 | 0 | 1755 |
| faresgaser81@psn | 583▼ -120 | 7 | 6 | 0 | 0 | 5 | 0.41 | 0 | 435 |
| Minadozey (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| 13629091132 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kedrikov@psn | 1578▲ +32 | 113 | 50 | 3 | 55 | 4 | 3.90 | 0 | 7049 |
| sugimoya@psn | 1265▲ +13 | 117 | 15 | 5 | 0 | 2 | 7.31 | 0 | 6976 |
| Pupper88131 (AI) | — | 35 | 11 | 0 | 0 | 8 | 0.76 | 0 | 1730 |
| leegot (AI) | — | 27 | 5 | 0 | 16 | 6 | 0.75 | 0 | 1704 |
| LibuLeDeMibu@psn | 400 | 27 | 17 | 0 | 0 | 8 | 0.93 | 0 | 1676 |
| MantainSteven (AI) | — | 32 | 11 | 0 | 0 | 8 | 0.78 | 0 | 1520 |
| spirst2109 (AI) | — | 36 | 9 | 0 | 0 | 7 | 0.97 | 0 | 1500 |
| Battheffuz37445 (AI) | — | 32 | 8 | 0 | 0 | 7 | 0.84 | 0 | 1434 |
| sisauhunsing (AI) | — | 30 | 6 | 0 | 0 | 7 | 0.75 | 0 | 1338 |
| rognornik1609 (AI) | — | 28 | 7 | 0 | 0 | 6 | 0.78 | 0 | 1140 |
| Aagaman49000 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.71 | 0 | 0 |
| melonson (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:14 | sector_1 | Axis | 2 | focal-jargon5@psn, SalanEk1989 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.