decode: proto 304 · 2880 stat syncs · 1166 zone events · 1123 soldier mappings · 5.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lego_Bongg@psn | 714▼ -65 | 121 | 100 | 1 | 0 | 13 | 1.33 | 1 | 7680 |
| Lego_Bong@psn | 1097▼ -98 | 97 | 83 | 0 | 18 | 6 | 2.77 | 1 | 7128 |
| u95199601 (AI) | — | 51 | 40 | 0 | 18 | 10 | 0.93 | 1 | 3974 |
| Dragonbail06 (AI) | — | 42 | 32 | 1 | 2 | 11 | 0.81 | 1 | 3074 |
| JuanDragon (AI) | — | 39 | 21 | 0 | 20 | 12 | 0.62 | 0 | 2834 |
| piek095000 (AI) | — | 31 | 26 | 1 | 10 | 11 | 0.52 | 1 | 2796 |
| szzent13 (AI) | — | 32 | 24 | 0 | 6 | 9 | 0.60 | 0 | 2094 |
| Blue863 (AI) | — | 31 | 28 | 0 | 0 | 11 | 0.53 | 0 | 1975 |
| GUCRICK (AI) | — | 29 | 20 | 0 | 6 | 9 | 0.63 | 0 | 1974 |
| millake (AI) | — | 27 | 14 | 1 | 0 | 9 | 0.57 | 0 | 1889 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kedrikov@psn | 1611▲ +33 | 150 | 118 | 2 | 54 | 9 | 2.73 | 0 | 9990 |
| Breaky (AI) | — | 83 | 39 | 0 | 4 | 11 | 1.41 | 0 | 4103 |
| Iakaron (AI) | — | 64 | 40 | 0 | 10 | 9 | 1.33 | 0 | 3754 |
| guyyoung (AI) | — | 65 | 15 | 0 | 8 | 9 | 1.23 | 0 | 2900 |
| AS12279 (AI) | — | 47 | 24 | 1 | 2 | 9 | 1.00 | 0 | 2414 |
| BOK72059 (AI) | — | 34 | 17 | 0 | 6 | 9 | 0.74 | 0 | 2174 |
| ElachaVTV (AI) | — | 34 | 16 | 0 | 0 | 10 | 0.60 | 0 | 1840 |
| TheBeatSleanMen (AI) | — | 37 | 18 | 0 | 2 | 8 | 0.82 | 0 | 1752 |
| shord9161 (AI) | — | 24 | 11 | 0 | 4 | 10 | 0.46 | 0 | 1254 |
| LeonerChicken (AI) | — | 19 | 10 | 0 | 0 | 8 | 0.41 | 0 | 914 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:55 | sector_1 | Axis | 9 | piek095000, Dragonbail06, u95199601 |
| 20:53 | sector_2_b | Axis | 3 | Lego_Bongg@psn, Lego_Bong@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.