decode: proto 304 · 1606 stat syncs · 466 zone events · 689 soldier mappings · 3.32s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Brooklynboy_14@psn | 532▼ -6 | 35 | 31 | 0 | 0 | 10 | 1.03 | 0 | 2145 |
| DEXsor7@psn | 502▲ +62 | 34 | 17 | 1 | 0 | 8 | 1.06 | 0 | 1975 |
| spicich19862 (AI) | — | 19 | 13 | 0 | 24 | 10 | 0.35 | 0 | 1908 |
| seated-handle5@psn ✗ | 786▼ -96 | 30 | 11 | 0 | 0 | 9 | 0.81 | 0 | 1595 |
| AlakPea (AI) | — | 18 | 15 | 0 | 8 | 9 | 0.36 | 0 | 1294 |
| josharlied077 (AI) | — | 6 | 2 | 0 | 26 | 7 | 0.19 | 0 | 1209 |
| hao2000 (AI) | — | 13 | 12 | 0 | 6 | 9 | 0.28 | 0 | 1029 |
| OrMeTiper (AI) | — | 15 | 9 | 1 | 0 | 11 | 0.26 | 0 | 935 |
| Tozant910 (AI) | — | 19 | 6 | 0 | 0 | 6 | 0.61 | 0 | 815 |
| wintry_cavalry5@psn ✗ | 435▼ -16 | 4 | 3 | 0 | 0 | 5 | 0.17 | 0 | 210 |
| rand36383 (AI) | — | 3 | 0 | 0 | 0 | 2 | 0.30 | 0 | 180 |
| signal-kenning6@psn ✗ | 400▲ +150 | 3 | 1 | 0 | 0 | 5 | 0.12 | 0 | 160 |
| ananovano (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Xamelion163@psn | 958▲ +66 | 55 | 39 | 0 | 1 | 6 | 1.28 | 0 | 3424 |
| edistynyt-pommi@psn | 712▲ +38 | 71 | 31 | 0 | 0 | 5 | 2.45 | 0 | 3215 |
| folksy-spring3@psn ✗ | 585▼ -54 | 31 | 0 | 2 | 0 | 2 | 3.44 | 0 | 1975 |
| apmtien (AI) | — | 26 | 18 | 0 | 12 | 4 | 1.04 | 0 | 1834 |
| TheStacklover (AI) | — | 16 | 16 | 0 | 16 | 3 | 0.89 | 0 | 1648 |
| Caerevchico (AI) | — | 22 | 18 | 0 | 0 | 3 | 1.05 | 0 | 1330 |
| TinyTarsion (AI) | — | 18 | 15 | 0 | 0 | 2 | 1.50 | 0 | 1290 |
| Auton (AI) | — | 20 | 19 | 0 | 0 | 2 | 1.11 | 0 | 1214 |
| Lehoy77899 (AI) | — | 12 | 11 | 0 | 12 | 1 | 1.20 | 0 | 1134 |
| antisix4168 (AI) | — | 9 | 6 | 0 | 0 | 3 | 0.41 | 0 | 450 |
| exwqjcz9ec | 829▼ -31 | 148 | 0 | 5 | 0 | 0 | 148.00 | 0 | 0 |
| Chookronki (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.