decode: proto 304 · 2831 stat syncs · 0 zone events · 1033 soldier mappings · 8.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| puttg | 1071▲ +18 | 92 | 50 | 1 | 43 | 9 | 1.92 | 0 | 6024 |
| RayTr4ced | 858▲ +17 | 92 | 44 | 2 | 12 | 12 | 2.04 | 0 | 5239 |
| Tungsca | 993▲ +12 | 43 | 29 | 1 | 22 | 21 | 0.33 | 0 | 4593 |
| MrTaynik | 1064▲ +7 | 69 | 32 | 1 | 0 | 8 | 1.86 | 0 | 4270 |
| hemihead426 | 952▲ +1 | 37 | 21 | 3 | 17 | 3 | 3.36 | 0 | 3520 |
| Petrenko05 | 417▲ +17 | 39 | 15 | 2 | 20 | 4 | 1.34 | 0 | 3128 |
| kamilkain | 857▲ +6 | 58 | 28 | 0 | 0 | 1 | 9.67 | 0 | 3030 |
| FurukiAkane | 400 | 25 | 9 | 0 | 0 | 1 | 4.17 | 0 | 1470 |
| rested_goose ✗ | 691▼ -159 | 26 | 9 | 0 | 0 | 4 | 1.44 | 0 | 1050 |
| Verceicion (AI) | — | 5 | 2 | 0 | 0 | 12 | 0.08 | 0 | 830 |
| yangHuang (AI) | — | 12 | 6 | 0 | 0 | 13 | 0.18 | 0 | 650 |
| Chesse23 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GAD_UA_Kh | 1840▲ +6 | 89 | 30 | 1 | 50 | 12 | 1.11 | 0 | 6067 |
| Crab_asacomba | 1034▲ +11 | 52 | 17 | 2 | 48 | 12 | 0.81 | 0 | 4189 |
| luckykun | 1162▼ -3 | 44 | 16 | 2 | 9 | 13 | 1.19 | 0 | 3459 |
| Lekvároskenyér | 1086▲ +86 | 61 | 15 | 0 | 1 | 5 | 1.97 | 0 | 3165 |
| 2236180126 | 950▲ +40 | 56 | 3 | 1 | 0 | 12 | 1.02 | 0 | 2775 |
| PIER420 | 401▼ -5 | 44 | 11 | 1 | 0 | 8 | 1.07 | 0 | 2080 |
| Blyat214 | 932▼ -68 | 41 | 9 | 1 | 0 | 10 | 1.05 | 0 | 1970 |
| ormaleo201229 | 400▼ -23 | 29 | 4 | 1 | 1 | 3 | 1.61 | 0 | 1294 |
| Soundmax123 (AI) | — | 14 | 6 | 0 | 6 | 13 | 0.20 | 0 | 1238 |
| Fallux_xsd ✗ | 400▼ -20 | 18 | 6 | 0 | 0 | 6 | 0.53 | 0 | 735 |
| Dariiyas (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.08 | 0 | 200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:43 | sector_1 | USSR | 0 | |
| 7:35 | sector_1 | USSR | 0 | |
| 17:48 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.