decode: proto 304 · 1940 stat syncs · 0 zone events · 796 soldier mappings · 6.34s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mc_Aru@psn | 1569▼ -3 | 106 | 58 | 2 | 0 | 5 | 3.93 | 0 | 6426 |
| Tapyyy_hu@psn | 1573▼ -2 | 72 | 44 | 0 | 19 | 5 | 2.77 | 0 | 4453 |
| Lahen_mies@psn | 662▼ -164 | 50 | 33 | 1 | 0 | 6 | 2.00 | 0 | 3360 |
| XxqualitySNIPxX@psn | 400▼ -1 | 50 | 21 | 1 | 0 | 5 | 2.78 | 0 | 3241 |
| Zacper66246 (AI) | — | 26 | 18 | 0 | 0 | 9 | 0.53 | 0 | 1682 |
| Itmond (AI) | — | 23 | 16 | 1 | 4 | 10 | 0.43 | 0 | 1671 |
| Awend84301 (AI) | — | 9 | 8 | 0 | 20 | 3 | 0.39 | 0 | 1394 |
| HoKarpy (AI) | — | 11 | 8 | 0 | 0 | 8 | 0.24 | 0 | 1285 |
| pl9ganing (AI) | — | 18 | 8 | 0 | 2 | 9 | 0.38 | 0 | 1117 |
| CacLeMocer (AI) | — | 9 | 7 | 0 | 2 | 9 | 0.18 | 0 | 839 |
| Ichas (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| avelon_fighter@psn | 487▲ +35 | 102 | 46 | 3 | 0 | 7 | 2.49 | 0 | 5935 |
| edon_2020@psn | 1246▲ +246 | 81 | 12 | 2 | 0 | 8 | 1.31 | 0 | 3395 |
| yon-world30@psn | 1068▲ +24 | 55 | 25 | 0 | 16 | 2 | 3.44 | 0 | 3078 |
| sanft_Spider@psn | 1485▲ +9 | 24 | 5 | 0 | 62 | 5 | 1.00 | 0 | 2833 |
| YawingPotHead@psn | 525▲ +5 | 28 | 15 | 1 | 4 | 3 | 1.65 | 0 | 2066 |
| www38389 (AI) | — | 22 | 11 | 0 | 0 | 7 | 0.52 | 0 | 1254 |
| O4388 (AI) | — | 21 | 7 | 0 | 2 | 7 | 0.55 | 0 | 1129 |
| DannyWild (AI) | — | 7 | 3 | 0 | 10 | 7 | 0.17 | 0 | 1032 |
| Killertrunt (AI) | — | 11 | 8 | 0 | 0 | 6 | 0.30 | 0 | 720 |
| BlackStot98814 (AI) | — | 6 | 2 | 0 | 4 | 10 | 0.11 | 0 | 576 |
| Kertdeggt (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Halagosteck (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.