decode: proto 304 · 2338 stat syncs · 508 zone events · 879 soldier mappings · 8.71s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dazzling#1 ✗ | 400▲ +150 | 81 | 9 | 2 | 25 | 8 | 2.13 | 0 | 4888 |
| mengty | 464▲ +8 | 97 | 11 | 1 | 8 | 6 | 4.62 | 0 | 4512 |
| AndrGlad | 1317▲ +38 | 67 | 21 | 2 | 1 | 4 | 2.58 | 0 | 3204 |
| HUliGaN268 | 1319▲ +37 | 54 | 7 | 0 | 0 | 5 | 2.57 | 0 | 2682 |
| ikillyouagain | 1140▲ +12 | 36 | 20 | 0 | 21 | 10 | 0.62 | 0 | 2526 |
| rockandrilo | 496▲ +15 | 47 | 21 | 0 | 1 | 7 | 0.92 | 0 | 2184 |
| Miha8686 | 791▲ +32 | 32 | 7 | 0 | 7 | 8 | 0.68 | 0 | 1930 |
| kontolbpckmu12 | 416▲ +15 | 18 | 2 | 1 | 17 | 5 | 0.69 | 0 | 1795 |
| ЛакиЧармс420 ✗ | 659▼ -20 | 8 | 0 | 1 | 0 | 5 | 0.53 | 0 | 780 |
| Christie (AI) | — | 16 | 6 | 0 | 0 | 7 | 0.42 | 0 | 770 |
| zeraaaw71 ✗ | — | 7 | 0 | 1 | 0 | 2 | 0.64 | 0 | 550 |
| sKXTIVII (AI) | — | 2 | 1 | 0 | 0 | 4 | 0.10 | 0 | 110 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| polishhsoldier | 1726▲ +1 | 113 | 60 | 9 | 15 | 13 | 3.05 | 0 | 9201 |
| biobow | 1414▼ -10 | 25 | 16 | 6 | 0 | 11 | 0.44 | 0 | 3935 |
| RichardStyle990@live | 1187▼ -35 | 60 | 36 | 0 | 4 | 17 | 0.69 | 0 | 3705 |
| BonBonSlickk | 452▼ -66 | 47 | 38 | 1 | 0 | 0 | 47.00 | 0 | 3575 |
| VADOS_13 | 569▼ -2 | 30 | 12 | 0 | 32 | 5 | 1.25 | 0 | 2746 |
| ivannena | 824▼ -31 | 29 | 15 | 1 | 18 | 10 | 0.57 | 0 | 2187 |
| Doedelhengst ✗ | 1554▼ -60 | 18 | 15 | 0 | 21 | 4 | 0.67 | 0 | 1692 |
| zeenuxy ✗ | 763▼ -148 | 18 | 10 | 1 | 5 | 8 | 0.43 | 0 | 1308 |
| sen12814997 (AI) | — | 9 | 5 | 0 | 12 | 8 | 0.20 | 0 | 984 |
| calestingthe (AI) | — | 4 | 3 | 0 | 10 | 13 | 0.06 | 0 | 568 |
| KingAll (AI) | — | 2 | 2 | 0 | 4 | 4 | 0.08 | 0 | 288 |
| -TH-ZXTKINGSTXZ ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| SKMSe | 839▼ -105 | 10 | 0 | 3 | 0 | 0 | 10.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.