decode: proto 304 · 2133 stat syncs · 644 zone events · 754 soldier mappings · 5.71s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RyzerTech | — | 40 | 16 | 3 | 13 | 7 | 0.75 | 1 | 3037 |
| coalchambers | — | 41 | 11 | 1 | 8 | 8 | 0.93 | 1 | 2699 |
| СТАРШИНАСССР | — | 26 | 13 | 0 | 23 | 8 | 0.53 | 1 | 2501 |
| bob19123 | — | 28 | 18 | 0 | 5 | 8 | 0.50 | 1 | 2145 |
| dimitrispol2009@psn ✗ | — | 39 | 18 | 1 | 0 | 8 | 0.72 | 0 | 2095 |
| Xlebyshek_215@psn | — | 21 | 4 | 0 | 26 | 7 | 0.60 | 0 | 1928 |
| 1Афоня1 | — | 32 | 7 | 0 | 0 | 4 | 1.00 | 0 | 1340 |
| pinooishi8 | — | 13 | 11 | 1 | 4 | 12 | 0.19 | 0 | 1335 |
| ViacheMercury | — | 7 | 3 | 2 | 0 | 7 | 0.26 | 0 | 805 |
| slava_rus_87 | — | 20 | 2 | 0 | 0 | 2 | 2.00 | 0 | 690 |
| БОЕВОЙПЕЛЬМЕНЬ#1 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tzarner ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Dypnat1999 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| kimling701 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Komp0T_ | — | 66 | 45 | 6 | 0 | 6 | 2.54 | 0 | 5085 |
| Fedor_VonBock | — | 67 | 26 | 0 | 16 | 6 | 1.97 | 0 | 3910 |
| qws123#1 | — | 75 | 31 | 1 | 0 | 4 | 3.00 | 0 | 3740 |
| 所以爱会消失对不对 | — | 61 | 13 | 1 | 21 | 5 | 1.97 | 0 | 3563 |
| 天上掉下個習近平 | — | 27 | 13 | 1 | 4 | 5 | 0.87 | 0 | 2331 |
| ALAN_SKYWALKER | — | 35 | 15 | 0 | 0 | 4 | 1.09 | 1 | 2135 |
| hammersimson | — | 28 | 14 | 0 | 2 | 5 | 1.12 | 0 | 2073 |
| MMMavrodi9859@live | — | 42 | 0 | 0 | 3 | 5 | 1.31 | 0 | 1577 |
| Kristorm | — | 18 | 11 | 0 | 0 | 4 | 0.82 | 1 | 1395 |
| Techies888 | — | 16 | 0 | 3 | 0 | 2 | 1.60 | 0 | 1386 |
| steeek (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:33 | sector_3 | Axis | 11 | ALAN_SKYWALKER, Kristorm |
| 8:02 | sector_2_a | USSR | 7 | bob19123, coalchambers, СТАРШИНАСССР, RyzerTech |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.