decode: proto 304 · 2142 stat syncs · 1394 zone events · 860 soldier mappings · 4.3s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| deathwlkswiffu@live | 910 | 55 | 48 | 0 | 13 | 1 | 11.00 | 0 | 3566 |
| Penong (AI) | — | 45 | 38 | 1 | 0 | 11 | 0.76 | 0 | 3035 |
| TreeppleRocker (AI) | — | 35 | 28 | 0 | 14 | 7 | 0.95 | 0 | 2579 |
| klanax (AI) | — | 27 | 20 | 0 | 28 | 7 | 0.64 | 0 | 2488 |
| jrpxz7bwo (AI) | — | 36 | 23 | 1 | 0 | 10 | 0.64 | 0 | 2200 |
| FerningBoy84140 (AI) | — | 33 | 26 | 0 | 0 | 11 | 0.57 | 0 | 2180 |
| Drendu (AI) | — | 35 | 27 | 0 | 0 | 10 | 0.66 | 0 | 2075 |
| PINBALE (AI) | — | 29 | 24 | 0 | 0 | 11 | 0.49 | 0 | 1840 |
| bridaden (AI) | — | 27 | 19 | 0 | 0 | 10 | 0.50 | 0 | 1680 |
| ColanoCo (AI) | — | 20 | 17 | 0 | 0 | 9 | 0.39 | 0 | 1445 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ItsAkagiSenpai@live | 1554▲ +4 | 107 | 72 | 1 | 63 | 3 | 4.28 | 0 | 7964 |
| ItsRoChan@live | 1379▼ -42 | 85 | 58 | 1 | 1 | 5 | 3.04 | 0 | 4777 |
| BOE46103 (AI) | — | 41 | 20 | 0 | 20 | 5 | 1.58 | 0 | 2634 |
| domasuku (AI) | — | 43 | 27 | 0 | 0 | 7 | 1.07 | 0 | 2364 |
| dadigama (AI) | — | 42 | 24 | 0 | 0 | 7 | 1.11 | 0 | 2240 |
| kotoh1133 (AI) | — | 38 | 20 | 0 | 0 | 8 | 0.81 | 0 | 2064 |
| KaturainSe8330 (AI) | — | 33 | 18 | 0 | 4 | 6 | 1.03 | 0 | 1810 |
| xGhost1703 (AI) | — | 41 | 16 | 0 | 0 | 4 | 1.71 | 0 | 1790 |
| jarian901 (AI) | — | 22 | 11 | 1 | 0 | 8 | 0.50 | 0 | 1380 |
| Konath (AI) | — | 22 | 8 | 0 | 0 | 7 | 0.55 | 0 | 1135 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.