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Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-18 10:43start (UTC)
10:42length
331kills
Japanwinner

decode: proto 304 · 1281 stat syncs · 416 zone events · 398 soldier mappings · 1.42s · game 0.7.5.78

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TideLegunn (AI)9601240.3901217
kjetob (AI)1870040.7801053
PerHellcma (AI)1450430.8801009
Burm (AI)1750431.060859
BLALECOGE (AI)1230040.500730
DK-Tur@psn881▼ -501670022.000710
Chrisyuhay61193 (AI)730040.370530
Saynus (AI)850040.380495
zenthsung05 (AI)730050.260400
silvery_shale1@psn 1200021.710360
KerdoKycg (AI)520020.420230

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Zmei13204@live1040▲ +1940191814.0033827
KA1RO96@psn1654▼ -540161742.3523024
doochertha (AI)25140012.2732644
DavidPOMEN (AI)11100021.0032060
Godzawik (AI)13110221.0821759
KabxDoom33 (AI)2080031.1111385
drecediain822 (AI)930020.7521360
pice50012 (AI)1280030.8011145
duypun (AI)1070030.7111049
ORSSSAN (AI)310000.751585
Valtix2015 (AI)300000.5000

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
3:41sector_3_cJapan15Zmei13204@live, doochertha, ORSSSAN, DavidPOMEN, drecediain822
7:38sector_4_aJapan17Zmei13204@live, doochertha, Godzawik, duypun, DavidPOMEN, KabxDoom33, KA1RO96@psn
10:33sector_5_bJapan20Zmei13204@live, doochertha, Godzawik, DavidPOMEN, pice50012, drecediain822, KA1RO96@psn
1–3 of 3 captures
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All decoded stats (278 values) — raw JSON

1–22 of 22 players
per page
Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillsbest_possessed_infantry_killstreakkills_by_playerkills_while_attacking_pointsquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagebest_killstreak_riflefortification_destoyedkills_by_rifle_kindrifle_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_submachine_gunfortification_builtgrenade_killsheadshotskills_by_engineer_kindkills_by_radioman_kindsubmachine_gun_killstank_killsbest_killstreak_mortarbest_killstreak_semiautobest_possessed_infantry_killstreak_10first_bloodinfantry_bomb_killskills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_assault_kindkills_by_medic_kindkills_by_mortarman_kindkills_using_apclong_range_killslunge_mine_vehicle_killsmortar_killsowned_mobile_spawn_usagesemiauto_killstank_kills_by_anti_tank_kindtank_kills_by_engineer_kind
TOTAL264311028732078308701691435852191716265233728182104272319102314111110649121311511
Zmei13204@live382759210240182719143321232161016316182611411110611151
KA1RO96@psn3024486175409301644233138231281115171319131
doochertha (AI)26445521122551014153
DavidPOMEN (AI)2060534113113810243
Godzawik (AI)175953012313381124211
KabxDoom33 (AI)1385490184203118341
drecediain822 (AI)136052812392432422
TideLegunn (AI)121750823591264662
pice50012 (AI)1145507154122883211
kjetob (AI)10534922351836742
duypun (AI)104951614410137311
PerHellcma (AI)1009501164142853222
Burm (AI)8595161641761053222
BLALECOGE (AI)7304902451213342
DK-Tur@psn71055983166157211212124144
ORSSSAN (AI)58557441312111
Chrisyuhay61193 (AI)530500195713341
Saynus (AI)495499215816543
zenthsung05 (AI)400495276713355
silvery_shale1@psn3603572122
KerdoKycg (AI)230383123512221
Valtix2015 (AI)
1–22 of 22 players
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Weapon breakdown

1–25 of 119 weapon rows1235next ›
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Player WeaponKills
environment / unattributed4
BLALECOGEArtillery4
BLALECOGEBerezin Smg2
BLALECOGEF12
BLALECOGEMosin M442
BLALECOGEMosin M911
BLALECOGEMosin M91 301
BLALECOGEPpsh 41 Obrez Ussr1
BLALECOGEToz B1
BurmMadsen10
BurmFedorov Rifle 5 Rounds4
BurmMosin M91 302
BurmMolotov1
BurmMosin M19071
Chrisyuhay61193Mosin M442
Chrisyuhay61193Berezin Smg1
Chrisyuhay61193Madsen1
Chrisyuhay61193Mosin M911
Chrisyuhay61193Mosin M91 301
Chrisyuhay61193Ppk 421
DK-Tur@psnMosin Dragoon12
DK-Tur@psnPpd 344
DavidPOMENArisaka Type 99 Long Sniper5
DavidPOMENArisaka Type 99 Early Sniper2
DavidPOMENThompson M1921 Jp2
1–25 of 119 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.